Distance
DAC #10: snow seed
6 条留言
Dr. Atomic 2021 年 3 月 15 日 下午 4:29 
Don't download, it lags like hell, almost burned my GPU
Predatory_Balloon  [作者] 2020 年 12 月 13 日 下午 4:25 
I had considered this, but i decided to go with boost since i feel like boosting is much more intuitive to use than driving. You also have the option for inverse boost toggle with boost, and an equivalent function does not exist for driving. I respect that you may think differently though; I just chose to do what I liked best.
Roboraser 2020 年 12 月 13 日 上午 10:59 
Well, with disabled boost this level would be more enjoyable than with this much drag and gravity.
I think that simply not setting any times for the medals is enough to indicate that the level is made to be played casually.
Predatory_Balloon  [作者] 2020 年 12 月 13 日 上午 10:36 
Hi there. I suppose that perhaps without much context, the construction of this level may seem confusing. One of the things I wanted to do with this track is make it so that there would absolutely no sense of urgency. This is why the end is at the start, so that you may reset and end the level at any time. Slow, because there's no need to get to the end quickly. It's not meant to be played like most tracks in this sense, and more meant to provide a calm and pressureless environment.
Roboraser 2020 年 12 月 13 日 上午 3:00 
And why is the EndZone not at the end of the level?
Roboraser 2020 年 12 月 12 日 上午 9:55 
Why so slow?