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On top of that, this uses C# files that are compiled at runtime. Good luck actually getting that to work.
An easier approach for whoever thinks they're up to this task might be to go deeper into the harmony route, forget the stupid datasheet and do something like "for each torpedo type, if there are less than 10 of them, add 10 of them". Next time I try to take a whack at remaking this mod that's what I'll try. A datasheet-less version of this mod would enable it to work without starting a new save.
Do not use this mod!
It will work in the shop for the first time only than your shop screen will be broken like Blütenwolf describes below.
Also fixed Helgoland which was missing some code support, in case anyone ever goes there. :)
(But it will be a miracle if users actually use that thread after making it)
For me I'm stuck with the torpedo section showing no torpedos or items at all and no possibility to switch to the fuel tab etc...
there's a bit of a problem here....
Thank you for updating this. Seriously. Thanks.