安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Check Addon Options
it should be disabled by default
Blastcore Murr edition removes some of the vortice (tail) effects for the SPE WW2 planes - any chance of a fix please?
Have you checked in Addon Options
This mod is disabled by default
have you checked the CBA setting?
all effects are off by default
This mod support them not include them
nice catch i'm fixing it now
thx for report
i will fix the compat for it
(Collision Lights may not be added)
for example:Illuminatable Collision Lights , Landed Effects
It seems that there are no effects at all.
Have tested it?
This mod should work fine with it
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2578187969
原本是這樣沒錯,現在是怕看起來會太煩
Seems yes
sorry for late response
i will fix that
i just reported it
@[TW]Aaren Thank you so much!
I have problems with the effect of turbulence when I approach another plane.
1-The effect appears when approaching from any direction and should do so when I arrive from behind and at a height similar to that of the other plane since I am receiving the effects of the exhaust from the other engine. (It happens even when I'm ahead.)
2-The force of the shakes, are independent of the magnitude that you choose. Is the mod configuration option not working?
Thank you for this indispensable mod.
they wont affect each other :D
Yes
the the more you enabled the less performance you will get
make sure they are turned on.
all the functions are off on default.
it should be
thx i will see what i can to
Please try to add a hell of a shaking so that the entire player screen shakes for a few seconds so that nothing can be seen, then stop completely
Personally, I would like to feel the collision on with ground to add pilot immersion and drama
While the player is in first person view and since the ground collision cannot be infinite, this shake must show ONLY the collision moment, nothing else!
As I see it - a fall, fall, fall..... and a powerful blow - Bammm! A few very strong fluctuations (mayve even 1-2 second) and then everything should stop. Thus, the player will feel the force of the collision.
okay so make it last less longer?
like the moment aircraft hits the ground?