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报告翻译问题






just modifying this table is not enough to modify the behavior of the AI, its aggressiveness etc.
I started using the tabletop unit caps mod so that they aren't that op anymore but even then most other AI factions in the early and mid game tend to lose the battles against them.
Without the caps mod, the elfs just stomp Reikland and Bretonnia factions mercilessly into the ground and can't be really stopped by anyone except the player.
Thank you for your answer, I speak also with an other guy to see what we can do to resolve this problem.
I try the mod Encounters at Derp made by LordOmlette, it seem to be very cool, but not compatibility with Mixu's mod, and I use a lot of this mod :
- Mixu's Unlocker
- Mixu's Unlicker Unlocked
- Mixu's Legendary Lord 1
- Mixu's Legendary Lord 2
- Mixu's Mousillon
- Mixu's Vangheist's Revenge
so i'm trying to find an other way :)
Thank you for your help, I will stay around to see if you can create something cool :)
I have a question :
Do you know if pirates AI factions are affected as well?
Because I'm trying to find a way to pirates attack anyone and not only the player faction.
Thank you :)
you can check.
I have tested it in a campaign and it turned out that those factions will behave passive only.
PS: Your change to Kemmler doesn't seem to do much, he's still just sitting in his starting territory all the time. Maybe remove the survivor trait alltogether.
Hopefully the Wood Elf behaviour to often just raze enemy settlements wasn't changed by this mod so they don't paint the map too fast.
@jacek Maybe use the mod "Revenge of the Wicked" to slow down confederations. I'll start a campaign with this anti-passive AI mod soon to find out
@Alaric AI factions no more being passive means also that you can do diplomacy a lot easier with them. On vanilla passive it's relatively hard to get on terms with these factions.
With this mod will be new possibilities for you to invite the now aggressive factions into war against your enemies, trade with them, make alliances, confederations...
Thanks!