XCOM 2
[WOTC] Red Dead Redemption 2: Dutch van der Linde
29 条留言
CatarianCrisis 2023 年 9 月 9 日 下午 7:55 
Tahiti
Ruji 2023 年 7 月 15 日 下午 12:57 
IVE GOT A PLAN
Dramaking05 2023 年 4 月 16 日 下午 8:00 
♥♥♥♥♥♥♥♥ SNAKES
Technic 2022 年 6 月 7 日 下午 10:07 
We need to participate in this Resistance Operation, Arthur! Think of all the sweet sweet superior upgrades we can get from that ADVENT Train! We'll have so many supplies we can go to Antartica!
Daulcen 2021 年 7 月 17 日 上午 12:43 
Have some ♥♥♥♥♥♥♥ F A I T H
CaseyAnthony 2021 年 7 月 13 日 上午 3:12 
sauce or loss with the van der linde game
Jake Lee 2021 年 6 月 21 日 上午 5:34 
♥♥♥♥♥♥♥♥ plannnnnnnn
pepoluan 2021 年 4 月 30 日 下午 9:25 
@NeerevarRising97 ah thanks for the explanation!
NerevarRising97  [作者] 2021 年 4 月 30 日 下午 4:13 
@pepoluan if you want the torsos to still be named with proper localization, then yes - otherwise, you can ignore it. At the time of making this mod, 'Torso' was not included in the body part template name, so CHL will not detect that specific body part.
pepoluan 2021 年 4 月 30 日 上午 11:06 
@NerevarRising97 with "Add Part Names" soft-deprecated and CHL providing support for that functionality, is "Add Part Names" still a required dependency?
ともち 2021 年 2 月 6 日 上午 8:30 
I have a plan:lunar2019crylaughingpig:
kelp 2021 年 2 月 5 日 上午 1:34 
what do we need to do to get you to make John Marston?!?!
Gdeadman 2021 年 1 月 30 日 上午 4:33 
Would love to see your version of arthur morgan
Father in October 2020 年 12 月 19 日 上午 3:57 
A man with a plan
Rex Azul 2020 年 12 月 6 日 下午 2:59 
I HAVE A ♥♥♥♥♥♥♥ PLAN AUTHOR HAVE SOME FAITH!!!
handsomegrape 2020 年 12 月 6 日 上午 7:03 
@Dragon32 Ok, cheers.
Dragon32 2020 年 12 月 6 日 上午 5:12 
@handsomegrape
Definitely need to comment out items in XComContent.ini. I've never deleted any files from a mod's Content folder, no idea how that would go. I assume it wouldn't be an issue, but I dunno.
handsomegrape 2020 年 12 月 6 日 上午 3:53 
@Dragon32 Ok, but in regards to taking up disk space, would it work to just remove the parts I don't want? Seems unneccessary to hang onto something I won't be using.

If I were to remove something, I'm guessing I need to comment them out in the ini then as well?
Ost 2020 年 12 月 5 日 下午 6:55 
TAHITIIIIII!
kelp 2020 年 12 月 5 日 下午 12:05 
I LOVE this!!! Please please please add John Marston!!!
Dragon32 2020 年 12 月 5 日 上午 5:06 
@handsomegrape
I seem to remember robojumper saying that the game's intelligent enough not to load assets if the items are disabled like NerevarRising97 says. Ofc, they'll take up disk space.

Personally I disable a lot of items via XComContent.ini in the cosmetic mods I have.
handsomegrape 2020 年 12 月 5 日 上午 4:37 
Well even if I commented them out, they'd still take up space when loading the game, no? Would it still work if I deleted everything except the specified items?
NerevarRising97  [作者] 2020 年 12 月 5 日 上午 4:13 
The head, hair, and beard *are* separate under their categories (i.e. beard is under facial hair). :o

Unless you meant the head/hair/beard being a separate mod, in which case the best you could do is go into the XComContent.ini of this mod, then comment out any of the body parts you don't wish to have present in your game.

Hope that helps! :)
handsomegrape 2020 年 12 月 5 日 上午 3:30 
This is one of those where I wish the head, hair and beard were separate. It's great, but I don't think I would be using such anachronistic clothing.
TheOutsider616 2020 年 12 月 5 日 上午 1:34 
Just one more Elerium Cooooree Commander
NerevarRising97  [作者] 2020 年 12 月 4 日 下午 8:46 
Thank you! :D enjoy!
fishnj1375 2020 年 12 月 4 日 下午 8:44 
NerevarRising97 you are a F*cking legend:zaglol:
BE02-Raziel 2020 年 12 月 4 日 上午 7:16 
"Have faith, commander! I have a plan!"
VertigoJockey 2020 年 12 月 4 日 上午 6:14 
Wrong character for me to say this on buuuuut...

'LENNNNYYYYY'