全面战争:战锤2

全面战争:战锤2

Campaign Forestry - Vanilla Version
52 条留言
< blank > 3 月 14 日 下午 5:14 
please return the old trees to wh3 instead of the happy trees from fortnite white that we have now.Is it really impossible?
Trino K 2024 年 2 月 27 日 上午 12:35 
Compatible with SFO?
Lobuno 2022 年 11 月 29 日 上午 6:06 
Thanks for the great work. FYI the mod does impact fps, 4 fps on average.
Mazisky  [作者] 2022 年 10 月 20 日 上午 1:04 
@Le druide

No, it doesn't affect battles
Le druide 2022 年 10 月 20 日 上午 12:55 
Hello, thank you for this mod ! Does it affect battle maps ? Because I am currently in front of an Altdorf completely covered in trees and I was wondering if it was not this mod that was doing this. ^^
-=(SOTN)=-Tyrwalt 2022 年 8 月 25 日 上午 7:58 
me to can you please put the Mod inside WHTW3 it will be so great
👻GypsyBastard 2022 年 8 月 21 日 下午 12:18 
PLS drop your mods for Warhammer3 too
Dom 2021 年 7 月 22 日 上午 11:36 
Is it only me who gets a lot of tree pop-in? I deleted the grass folder in rpfm but that hopefully didn't change anything.
MorglumNecksnapper 2021 年 7 月 19 日 下午 10:13 
Does this need an update?
Mou bu 2021 年 7 月 11 日 上午 3:29 
@Mazisky
Hi!
I meant Lizardmen forests
Mazisky  [作者] 2021 年 6 月 24 日 上午 9:51 
@MALIZAR

Excuse me, what are the "guardian forests"?
Mou bu 2021 年 6 月 24 日 上午 8:53 
@Mazisky
Hi! I really like your mod. I would like to request a version for the guardian forests. They look horribly. Even more for me for playing with "average~high" graphics quality
Mazisky  [作者] 2021 年 6 月 22 日 上午 10:39 
@Millor

I write here the easy solution to remove the "added" trees which are not real forests, since many others asked for:



-Open it with Pack File Manager

-Delete the "grass" folder.


You fixed the issue
Millor 2021 年 6 月 22 日 上午 10:32 
This is excellent, however I don't really like that it adds trees to areas that just had shrubbery before. I wouldn't mind a couple lone trees being added, but it's nearly just as thick as the actual forested areas. Makes it harder to see at a glance what the actual terrain is for gameplay purposes.
Mou bu 2021 年 6 月 17 日 上午 9:38 
thx! Great Work!
Mazisky  [作者] 2021 年 4 月 27 日 下午 11:19 
@CommissarRotke

The mod has nothing to do with battle maps

@Korama

Aren't already there?

@anitachall

I have not changed Lustria models but I've added more trees
anitachall 2021 年 4 月 27 日 下午 8:54 
Does this mod work for making the jungles of Lustria look nicer, or only old world?
Korama 2021 年 3 月 7 日 上午 10:44 
That comment is actually in reference to the other version
Korama 2021 年 3 月 7 日 上午 10:34 
Is it possible to change the living tree models to dead trees when effected by corruption? as it, it clashes with high chaos corruption
Commiss4r 2021 年 2 月 18 日 下午 5:47 
i love this idea but my only concern is: does this take away too many plains maps for cavalry builds and Bretonnia?
Mazisky  [作者] 2021 年 2 月 16 日 上午 2:02 
@Mars

Believe me I've tried to find it but I am not expert enough to make it work unfortunately.

@Bogworm

Yes
watermelon 2021 年 2 月 16 日 上午 1:59 
bit of a newb, is this save compatible?
Mars 2021 年 2 月 5 日 下午 1:37 
@Mazisky Hey I had an idea for another cosmetic mod that'd be more relevant to your darker water re-texture. Not sure if you'd be interested or not but on the vanilla campaign map when there's a storm going on in one of the oceans, it adds all sorts of effects like wind, typhoons and clouds but it also adds small waves/ripples in the water to make the ocean look more choppy. It looks really good tbh. I wondered if there's a way to make just that wave effect the new default, present at all times on all the oceans. I think it'd add that extra little bit of detail to the water graphics if its something you think you could do.
Marco_Mozzarelli 2021 年 1 月 27 日 上午 10:30 
Great work, again, this is an amazing undertaking and fine job.:jcdenton:
Mazisky  [作者] 2021 年 1 月 22 日 上午 2:16 
@GoatScream

It doesn't affect load times at all.
W31rdomaniac 2021 年 1 月 22 日 上午 1:08 
Not noticably and I am playing on potatoe (but SSD)
GoatScream 2021 年 1 月 22 日 上午 12:58 
Does this affects load times?
SHRIKE 2021 年 1 月 18 日 上午 4:32 
Because it shows up as outdated. But you're right it does work.
MorglumNecksnapper 2021 年 1 月 17 日 下午 9:27 
Yeah it works, why wouldn't it.
SHRIKE 2021 年 1 月 13 日 上午 10:39 
does this work? Looks great
Vaelore Onari 2021 年 1 月 11 日 下午 4:05 
Shows up as outdated.
12 Dozen Eggs 2020 年 12 月 10 日 上午 9:34 
would you ever consider a version that changes the south? It would be cool to see the badlands regrown and cleared of fungi if colonised by different factions for example! Love the mod regardless.
GoXu 2020 年 12 月 8 日 上午 7:10 
Awesome mod!
Gamabunta 2020 年 12 月 8 日 上午 4:57 
Amazing! Thank you!!
Zipline 2020 年 12 月 7 日 下午 3:05 
Used this for my first Durthu playthrough and found it visually appealing but negatively affects gameplay. With this mod it's very difficult to tell what is passable terrain and what isn't. Frequently small areas of woodland are actually grassland, making it hard to ambush and navigate, especially around Ulthuan and Laurelorn. Great mod for aesthetes, not recommended for ambushing
Calibrated 2020 年 12 月 5 日 下午 10:52 
@huynhphuongtubdOOO you must be new here. Most graphical mods do not need to be updated to work just fine. Only if CA touches the visuals being modded does it need an update and that is not often.
PoohPus 2020 年 12 月 5 日 下午 4:43 
Not out of date and works just fine as far as I can determine. Thanks for this mod. I recommend this version for anything less than a RTX 3080 if playing on 1440p or more.
huynhphuongtubd000 2020 年 12 月 5 日 上午 7:58 
WTF out date O.o , update plzzzz
Dread Pirate Westley 2020 年 12 月 5 日 上午 7:19 
I actually prefer this version, aesthetically, at least for now. The other version uses better models but things are more sparse. The higher density on the "lite" version looks better, in my opinion.

Both are a major improvement over the vanilla map. Thanks for this!
juanliam 2020 年 12 月 4 日 下午 4:53 
Superbe travail pour la carte de campagne vos mod respect.
12 Dozen Eggs 2020 年 12 月 4 日 上午 3:52 
very cool, thanks for the mods!
♜ SɭYTɧeRiɳ ♜ 2020 年 12 月 4 日 上午 3:44 
good mod
Circuleer 2020 年 12 月 4 日 上午 1:49 
@Mazisky

Via this way I wanted to thank you for all your mods.
Make the Warhammer world feel much more alive and immersive.
Enjoying them big time.
PoohPus 2020 年 12 月 4 日 上午 1:21 
<3
Mazisky  [作者] 2020 年 12 月 3 日 下午 11:08 
@Kago\newday

Only big chunks of trees are forest

@Chocolate frog

I will in next update
12 Dozen Eggs 2020 年 12 月 3 日 下午 6:40 
Hello! Are you considering adding the "oaks in grassland regardless of the faction" to your other forest mod?
DeerMunchingByATree 2020 年 12 月 3 日 下午 5:11 
does this work for jungles too?
Kago™². 2020 年 12 月 3 日 下午 3:08 
Do armies march through the forest? If so, are battles played in a forest map?
hi3r0ph4nt 2020 年 12 月 3 日 上午 7:14 
Gorgeous
Do all those trees represent forrest battles?
Strangness 2020 年 12 月 2 日 上午 10:38 
This is exactly what I wanted out of your other mod. Thank you!