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You should use that instead as this will not be updated further.
[LTS]Tenants by LimeTreeSnake
Anyway, thank you for your efforts for the workshop.
"Yeah, tenants are implemented as colonists, that's why.
If the tenants modder wants to integrate it, they can submit a pull request to this mod."
System.NullReferenceException: Object reference not set to an instance of an object.... as an error, you need to build a mailbox first.
(wrapper dynamic-method) Verse.Map:Verse.Map.MapPostTick_Patch1 (Verse.Map)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
Exception while ticking lord with job Tenants.LordJob_CourierDeliver:
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.AI.Group.Lord.LordTick () [0x000aa] in <99518a644a3e4a7ea3fde566568df84a>:0
at (wrapper dynamic-method) Verse.AI.Group.LordManager.Verse.AI.Group.LordManager.LordManagerTick_Patch0(Verse.AI.Group.LordManager)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method)
Also fixed mailbox-content vanishing on load.
https://github.com/emipa606/Tenants/pull/1
While Miles may need some times to review it, you all can temporarily use the GitHub build available here:
https://github.com/Vectorial1024/Tenants/tree/fix_broken_couriers
I assume that's b/c the mod predates ideology. Would tweaking that be possible without much work?
As for courriers, I'm still wondering what they do actually.
From the wiki https://rimworldwiki.com/wiki/Royalty_(DLC)
I'm very curious: What part of the Royalty DLC replaces the functionality of this mod? In what way do they overlap?
https://gist.github.com/c508b7d9e72e1dcb42085ccc42115bd8