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Is that right?
No.
I figured that there would be some conflict once Louisville came out.
Cells: 44x14 ---> 46x14
Thank you for providing a video. That is weird. I did delete the line using Notepad++. Let me double check and see if it is there again atm. If it is, I'll repush an update and it should (hopefully) be fixed at this point.
Again, thank you so much for your help with this, and I do apologize for failing to fix this bug like, 3 times now.
@EnvyDemon The mod in-game is ok, i did a video deleting the whitespace and fixing the looping errors.
https://youtu.be/Xh64Z8_Jn_8
If you think it's something that can be ignored, that's fine.
Give me a little bit and I'll update the mod.
My console.logs and prints reports.
https://www.transfernow.net/dl/20210721tLwLOGKb
still poping errors
I'll takea look over the weekend to see what's up.
Looking at the map, there is no pretty way for me to do that which doesn't involve me ripping apart the map and redesigning a cell tile by tile, so the answer is going to be no for the time being.
I also think I should also reiterate, this is a base game map, specifically, a challange map included in Build 41 created by Xeonyx. I created this mod to check to see if I can move challange maps onto the main map for an upcoming project.
Yeah, that's fair.