Space Engineers

Space Engineers

Small Blocks as Static Grid
25 条留言
G43 mai waifu 2024 年 5 月 21 日 上午 3:54 
yes the block placement reach reduced problem happens to me too and took me an hour to locate this mod
The Void 2022 年 12 月 11 日 上午 7:03 
Hi, @kallabjorn! This mod is reducing block placement reach in creative mode to survival mode distance :(
worldprop 2022 年 10 月 26 日 下午 8:56 
fantastic!
Nommy 2022 年 1 月 28 日 下午 3:53 
@Skallabjorn Thankyou!
Skallabjorn  [作者] 2022 年 1 月 28 日 上午 10:25 
Ah got it, Cheers.
Harukonea 2022 年 1 月 28 日 上午 10:23 
I' m aware of the specifications and risks. Thank you very much.
I just wanted to let everyone know that I have been able to use this Small Blocks as Static Grid so far, and that the buildinfo conflict and load order is mandatory.
Skallabjorn  [作者] 2022 年 1 月 28 日 上午 9:46 
@Nommy See the updated description. Cheers.
Skallabjorn  [作者] 2022 年 1 月 28 日 上午 9:36 
Plugin loader is not part of the SE Mod API, its a separate program you have to insert into SE ( re your hacking SE ) as you know, and thus it can cause issues with many mods that use the official Keen API.

Cheers.
Harukonea 2022 年 1 月 28 日 上午 8:48 
I think this is a rare case, but just in case.
I have recently been able to use Buildinfo in the Plugin Loader.
However, it seems that this mod is no longer at the top of the list and cannot be placed.
Buildinfo needs to be reordered by manual subscription.
Nommy 2022 年 1 月 27 日 下午 5:43 
Can you be more specific for load order requirement please? Specifically for single player. What you've said is actually really ambiguous (though I appreciate the effort, thanks).
Skallabjorn  [作者] 2022 年 1 月 14 日 下午 8:23 
nope sorry only allows you to use small on statinc in voxel placement
Kaito 2022 年 1 月 14 日 上午 11:02 
Ah so you can't turn a small grid ship into a static grid. I was hoping to use this and unsupported stations to help me with ship design. Which I do in space. With no voxels :P
Spiricore 2021 年 12 月 25 日 下午 7:28 
Google is your friend.
AlienXtream 2021 年 12 月 25 日 下午 6:47 
just want some clarification. i assume DS is dedicated server but whats "Torch"? what load order do i need for SP/non-dedicated server?
Skallabjorn  [作者] 2021 年 5 月 2 日 上午 8:53 
yes if its already a ship grid the voxels will refuse it act strange, thats Keens code and normal
Rhasmoth 2021 年 5 月 2 日 上午 12:14 
Ah, I figured it out... Took a bit, but evidently what I was copying was a ship, and trying to paste a ship grid into the voxels didn't take. Once I placed things on a static voxel, recopy/pasted, that worked.
Rhasmoth 2021 年 5 月 1 日 下午 11:56 
Odd question... mod obviously works, and I can both place and copy/paste small grids into the voxel ground, but when I try to paste an extremely large small-grid (over 61k blocks) it fails to place. That said, when I do paste it in and it falls to the ground, the grid itself typically falls about half it's length -into- the terrain... I'm guessing this is just a problem with something of that size?
AlexanderTheWorst 2020 年 12 月 28 日 下午 8:54 
thanks man
Skallabjorn  [作者] 2020 年 12 月 28 日 下午 2:18 
load order matters for ALL as that many modder have the same data file in the mods they put up and thus reverses back to Keen Default's what this does.
AlexanderTheWorst 2020 年 12 月 27 日 下午 8:36 
load order matters for simple single player game too except server?
Kam Solastor 2020 年 11 月 30 日 下午 12:42 
Hell yeah
AenesidemusOZ 2020 年 11 月 29 日 下午 8:47 
Excellent, and thank you.
DeAnti 2020 年 11 月 29 日 下午 8:39 
thank you this is amazing
Lord Bhael 2020 年 11 月 29 日 下午 1:35 
You are a god. I had been told this wasn't possible. I think I could cry right now.
AcidTripN 2020 年 11 月 29 日 上午 7:01 
Thank you Very helpful