边缘世界 RimWorld

边缘世界 RimWorld

Patches for Replimat
10 条留言
dabeek 2022 年 3 月 13 日 下午 6:57 
What @#6 said
dltslt  [作者] 2021 年 7 月 22 日 上午 11:59 
Thank you for the comments. I had a very loooooong absence from gaming and just started to look at the errors in both mods. Most likely I will take this one here offline very soon because I just realized there has already been a major rebalancing of Replimat stats in January.
#6 2021 年 7 月 12 日 下午 1:53 
Just a heads up, the packageID of Replimat changed in a recent update so now this mod reports it can't find the mod.
Cozar 2021 年 1 月 26 日 上午 11:21 
Nice job. I'd love to see a progression in meal quality. Like a set of spacer/ultra/archotech projects for basic/intermediate/advanced resequencing that allows you to replimate simple/fine/lavish preferability foods.

I'm guessing you thought of that and would need to learn C# and harmony to do it, but I thought I'd throw it out there just in case.
Ross 2020 年 12 月 22 日 下午 5:04 
@dltslt Steam comments are restrictive af so I made a discussion post with some suggestions that are probably wholly too much for you to take on, but there they are. Hahah. Thanks for the patch tho man it's very appropriate!
dltslt  [作者] 2020 年 12 月 9 日 上午 9:17 
I thought about that as well... I haven't played with SOS2 yet. Suggestions for additional changes when you play with this mod are highly welcomed.
Phant0m5 2020 年 12 月 5 日 下午 6:44 
Thank you. Replimat is probably a core mod for a SoS2 game; really makes your ship mess come together, and massively saves on storage space. But getting it too early makes it feel like a cheat instead of a futuristic spaceship component, you know?
dltslt  [作者] 2020 年 11 月 29 日 上午 4:36 
Exactly. Which is a nice feature for an ultra tech colony. I am not totally happy with my solution so far, so any suggestion is highly welcomed. I can only think of challanges to delay usage of Replimat. Well, that is not entirely true but I do not have the skill yet to implement other ideas.
natthegreat668 2020 年 11 月 28 日 下午 5:44 
Yeah replimat is nice but if you get one then easy lavish meals for days.
condottiere 2020 年 11 月 28 日 上午 11:50 
Totally agree. I liked the idea of the Replimat, but found that it immediately made a core game activity (feeding pawns) mostly a non-issue at home base except for solar flares. I removed the Replimat on my current playthrough b/c of this, but I will add it back in with your mod balancing and see how it feels!