安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Simfphys now requires LVS Base, in which it didn't use to.
PLEASE download that before commenting, otherwise you all look like you're braindead.
However, my actual comment.
The damage system appears not to work anymore. The bodygroups remain there but it gives me a script error when I try to damage it by slamming it into an item.
#1: Bones for the doors, hood, trunk, etc, basically anything that can & should be movable or hinged on the vehicle
#2: Breakable components able to fall off with enough impacts
#3: Enabling vehicles to use NotAKid's Proxy Color tool, given how some vehicles have multi-tone paintjobs
Very impressed with the way the lights look, they look just like they do in the original game!