XCOM 2
[WOTC] Resistance Operations: Use Character Pool
31 条留言
ScriptGenius12 2024 年 8 月 29 日 上午 7:58 
How do I make sure a Spark doesn’t spawn to avoid the mentioned issues?
ScriptGenius12 2024 年 8 月 29 日 上午 7:30 
Do modded classes apply?

I'm happy say that many modded enemies showed up.
Farakill 2024 年 5 月 20 日 下午 1:25 
I don't get this, it doesn't work. Is it supposed to work for all 3 legacy modes? I have tried all 3 and nothing from my character pool. Do I have to start a new operation when playing Central's Archives for it to work?
The First Emperor 2023 年 3 月 25 日 上午 10:31 
May I ask if there is a mod that gives you the same loadouts you have in the character pool?
ScriptGenius12 2023 年 3 月 6 日 下午 8:07 
Does it randomly select a unit from my pool or can I choose which soldier fills a spot?
NightNinja54  [作者] 2022 年 6 月 22 日 上午 10:09 
@Jaiver
I understand, they're hardcoded however.
⚜Javier⚜ 2021 年 5 月 3 日 下午 6:08 
Excellent mod!!
But i wish I could play Bradford mission with my soldiers intead of the "other ones"
NightNinja54  [作者] 2021 年 3 月 25 日 下午 9:28 
@james_cane
Yes, soldiers that die and are replaced are not included under this implementation. Apologies.
james_cane 2021 年 3 月 25 日 下午 5:00 
For some reason, soldiers brought in to replace some of mine that died weren't selected from my character pool. Does this mod only apply to the initial squad.

Basically, the three replacement soldiers were randomised while the fifth soldier brought in for the next mission was from my character pool.
NightNinja54  [作者] 2021 年 2 月 20 日 上午 11:54 
@Gumboots
Yes, that is a known issue unfortunately. The Sparks use a different base which conflicts with the current import implementation. I will make a warning note in the description.
Gumboots 2021 年 2 月 18 日 下午 10:20 
Great mod thanks, love it.
One bug i've found: When given a SPARK unit it takes on a name from my char pool but is invisible and can't be moved, which makes it impossible to finish a mission.
I don't have any mods that interact with SPARK so i assume this mod is the sole cause
NightNinja54  [作者] 2021 年 1 月 30 日 下午 6:44 
@Valvatorez, @SuperDigga
Yeah, I'm fairly certain the Bradford missions are hardcoded with the soldiers they use. Meaning, this mod works because I'm highjacking the randomization functionality. The Bradford mission don't leverage the randomization functionality.
SuperDigga 2021 年 1 月 30 日 上午 11:45 
Valvatorez yeah it would be awesome to have soldiers from our character pool accompany Bradford instead of some lame unknown joes
Valvatorez(Cox Cable = awful ISP 2021 年 1 月 30 日 上午 8:17 
@NightNinja54
Too bad it doesn't change the story missions soldiers. I've tried to mod BFTP and ICFTS via XComTQL in the TLP folder and that doesn't work at all. Weapons and class changes do work though for some odd reason.
NightNinja54  [作者] 2020 年 12 月 7 日 下午 4:44 
@SuperDigga
Not Bradford's Flashbacks, but the randomly generated resistance operations -
SuperDigga 2020 年 12 月 7 日 上午 2:36 
So wait, when playing the "Bradford Flashbacks" of the past, I can now use my character pool of Old War Veterans??
NightNinja54  [作者] 2020 年 12 月 5 日 上午 7:17 
@Sebastian
Yes, I cannot solve for duplicates unfortunately. You can use the 'custom resistance operations' mod to select unique classes (and therefore receive unique soldiers for those classes), or increase your character pool so that duplication is less likely!
Sebastian 2020 年 12 月 5 日 上午 3:50 
Great Mod!! Thx for it... But sometimes when I started a new ResOp I have had two of the same charactersfrom my character pool in the game??
NightNinja54  [作者] 2020 年 11 月 24 日 下午 2:48 
@zanzertem1978
ty
zanzertem1978 2020 年 11 月 24 日 下午 1:46 
You mispelled "Enhancements" in your description
NightNinja54  [作者] 2020 年 11 月 21 日 上午 9:58 
@Vela Zhezzaia
This is specifically related to the Resistance Archive missions and does not influence the campaign or recruiting.

@carloslasa2009
You got it

@THE BLACKOUT
Tight!
Zaela Zhezzaia 2020 年 11 月 21 日 上午 7:10 
Can I still recruit them? If so will they come in as rookies?
carloslasa2009 2020 年 11 月 21 日 上午 4:15 
Thanks! That mod will combine great with this one.
NightNinja54  [作者] 2020 年 11 月 19 日 下午 4:11 
@carloslasa2009
This does not apply to skirmish's. The Skirmish+ Mod would address that, however!

@Heliumblade
You're welcome!

@Skarsatai 2.0
I'm not sure I understand the question?

@Flashstriker
haha

@tastiger841
:)

@steven777
Thanks very much!

@Carbonated Lettuce
You're welcome, I agree
carloslasa2009 2020 年 11 月 19 日 下午 12:45 
Does it work for all ops? Does'n seem to work in skirmishes
Dorumon 2020 年 11 月 19 日 上午 5:24 
I've been wanting this forever. Thank you so much for making this
Skarsatai 2.0 2020 年 11 月 19 日 上午 3:20 
I never used the legacy hub. One question: When I generate a scenario will it show up in the running wotc campaign ? if not is there a mod for this ?
Flashstriker 2020 年 11 月 19 日 上午 2:57 
Oh my god yes
tastiger841 2020 年 11 月 19 日 上午 1:35 
Good to see you back :steamhappy:
steven777 2020 年 11 月 18 日 下午 9:37 
I have been waiting for this. You deserve an award or two.
Carbonated Lettuce 2020 年 11 月 18 日 下午 7:42 
Thank-you. I've never understood why this wasn't a basic feature when this first came out.