边缘世界 RimWorld

边缘世界 RimWorld

Terran Ships for SRTS
52 条留言
Mr. Bob 1 月 5 日 下午 2:22 
1.5?
Voymir Griffitz 2023 年 12 月 22 日 下午 10:15 
@doomswell. thanks for checking :) that's great! :D
doomswell 2023 年 9 月 6 日 上午 2:12 
For anyone wondering; this still seems to work in 1.4, at least the brief testing I did was fine.
Mr. Bob 2023 年 6 月 27 日 上午 7:57 
Update woot woot*
Alpharius 2023 年 3 月 6 日 下午 1:33 
Any chance on an Update? Looking to make a Starcraft Rimworld sorta vibe
UshioNoa 2022 年 2 月 6 日 下午 9:00 
1.3???????
Dr_Botelio_Pinto 2021 年 12 月 19 日 下午 2:59 
Is there any Star Wars aicraft mod ?
SetArk <Nyanverick 07> 2021 年 2 月 21 日 下午 12:59 
Hoy, there's a lot of red erros dropping when loading this =\
Kyrox 2021 年 2 月 18 日 上午 9:04 
Does this "ADD" ships, or replace the existing ships from the main mod?
makoaluveaux 2021 年 1 月 28 日 下午 7:20 
Do you think you could ad scaling passenger and cargo sizes to these?

Cause as they are, there isn't really a reason to build the later ships till the medivac aside from speed and for the materials that isn't really worth it.
Lazy Invincible General 2021 年 1 月 16 日 下午 4:48 
doesn't seem to do much but it repeats about 4 times (probably not exact repeats but first line is pretty close)
Lazy Invincible General 2021 年 1 月 16 日 下午 4:47 
XML error: <soundFlyBy>SoundDef</soundFlyBy> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BomberSkyfallerBase"><category>Ethereal</category><useHitPoints>false</useHitPoints><drawerType>RealtimeOnly</drawerType><thingClass>SRTS.SRTSBombing</thingClass><drawOffscreen>true</drawOffscreen><tickerType>Normal</tickerType><altitudeLayer>Skyfaller</altitudeLayer><skyfaller><speed>0.85</speed><movementType>ConstantSpeed</movementType><shadow>Things/Skyfaller/SkyfallerShadowDropPod</shadow><shadowSize>(6,6)</shadowSize><anticipationSound>DropPod_Fall</anticipationSound><anticipationSoundTicks>100</anticipationSoundTicks><motesPerCell>0</motesPerCell></skyfaller><defName>Banshee_BomberRun</defName><label>Banshee Bombing</label><graphicData><texPath>Vehicle/Banshee/Banshee</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>10</drawSize></graphicData><soundFlyBy>SoundDef</soundFlyBy></ThingDef>
Lazy Invincible General 2021 年 1 月 16 日 下午 4:47 
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch1(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch2(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Lazy Invincible General 2021 年 1 月 16 日 下午 4:47 
each time I launch with this mod it comes up with this error
Хрюкотранспортер 2021 年 1 月 11 日 上午 11:37 
i love how its look like but what wbout color change to red or some else
Hyena-13 2021 年 1 月 9 日 上午 7:36 
how to order them to shoot? i can't see the fire button
Tyrant 2021 年 1 月 3 日 上午 10:28 
The package id of your mod (in About.xml) has "_copy" in the string. Package ids are not allowed to have underscores.
pgames-food 2020 年 12 月 7 日 下午 9:02 
yikes a zerg rush :)
Hyeenu 2020 年 12 月 7 日 下午 12:39 
That sounds awesome! I'm definitely looking forward to that :D
Khaydar  [作者] 2020 年 12 月 7 日 上午 4:33 
@(GAS)Galengar I have thought of that, I have been working on textures for a Zerg faction, so you can get Zerg rushed, I mean raided. Unlike another workshop mod, they can't be tamed, hate you, and will fight to the last unit.
Hyeenu 2020 年 12 月 7 日 上午 12:20 
If you do intend to work on more Starcraft Units as mods, as spotted in your FAQ, I'd love if you could add Marine weapons, armour and the like, since any mods that were once available for such (IE the "DominionArmory" mod) now no longer exist. I've had a giant itch to scratch involving a Starcraft-based Rimworld colony, and I'd have hopes that you could satisfy that! Do keep up the good work!
Tyrant 2020 年 12 月 1 日 上午 10:47 
"_copy" has snuck into your packageId.
makoaluveaux 2020 年 11 月 28 日 下午 2:03 
Thank you very much good sir.
Khaydar  [作者] 2020 年 11 月 28 日 上午 8:16 
@makoaluveaux Fixed a typo, the tactical fighter should be working now
makoaluveaux 2020 年 11 月 27 日 下午 6:07 
That error occurs everytime i try to use the tactical fighter. to do well, ANYTHING.
It also creates a copy of itself in the inventory of the ship so it creates an infinite duplication bug.
makoaluveaux 2020 年 11 月 27 日 下午 6:05 
Failed to find Verse.ThingDef named TAC_Active. There are 7422 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
Verse.ThingDef:Named(String)
SRTS.CompLaunchableSRTS:TryLaunch(Int32, TransportPodsArrivalAction, Caravan)
SRTS.<>c__DisplayClass55_0:<GetTransportPodsFloatMenuOptionsAt>b__0()
SRTS.CompLaunchableSRTS:ChoseWorldTarget(GlobalTargetInfo)
RimWorld
Fixedit 2020 年 11 月 27 日 上午 7:52 
what no battlecruiser F
Halfelfaedyn 2020 年 11 月 26 日 上午 6:30 
Yes please and ty
림슝좍 2020 年 11 月 25 日 上午 3:06 
wow... good!! good!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! wryyyyyyyyyyyyyyyyy
Zealot 2020 年 11 月 24 日 下午 3:46 
I, as a fellow SC nerd, appove
Ryflamer 2020 年 11 月 24 日 下午 2:24 
Big fan of the base textures and always cool to see Starcraft mods getting made for RW. Though for the textures, have you considered doing some basic shading on them to fit the RW theme a bit bette?r
Khaydar  [作者] 2020 年 11 月 24 日 下午 2:02 
I'm more interested in making Starcraft's land vehicles, sadly motors core is outdated. There might be a mod for vehicles in the making, however no idea when the author will finish it.
Agent 867 2020 年 11 月 24 日 上午 6:16 
Any plans to make other popular ships?
pipeboom 2020 年 11 月 24 日 上午 1:12 
good to see SC in this game :steamhappy: can't wait to burn some insects with banshee
Andante 2020 年 11 月 22 日 下午 7:14 
Love the art style on these! Do they each have their own "stats"? Any chance of getting a rough description of their capabilities?
pgames-food 2020 年 11 月 20 日 下午 12:11 
hi @Little Slime,
if you still happen to have that older version of the"terran dominion" mod, if you upload it somewhere, maybe it can get converted into 1.2. (i had a look for it but couldnt find it on the workshop)
Khaydar  [作者] 2020 年 11 月 20 日 上午 7:34 
@mfilip625 In the code yes, but I don't known if Save our ship 2 re-enabled the feature for SRTS yet.

@KingSihv Stats are in each ship description ingame
DF 2020 年 11 月 20 日 上午 6:06 
they can be in space?
KingSihv 2020 年 11 月 18 日 下午 3:32 
Can we get some basic stats for these ships? Carry load, weapon load, approximate flight range/fuel efficiency?
Dinomyte 2020 年 11 月 18 日 上午 9:42 
one idea you could do is a protoss observer that is controlled like a normal pawn just that it cant do any work but can fly like a Save our ship shuttle to anywhere and a science vessle/raven could be a longer range version
Khaydar  [作者] 2020 年 11 月 18 日 上午 7:26 
-Added Valkyrie
-New texture for some ships when engines are on
-Fixed the research tree
-Fixed a few typos
-Corrected a minor bug
Khaydar  [作者] 2020 年 11 月 18 日 上午 4:09 
@Voymi There is a good reason that no one made a mecha mod. The issue is legs, nothing on the Rimworld has legs. Drawing a legless goliath/thor/warhound results in an aberration.
LittleSlime 2020 年 11 月 18 日 上午 3:52 
wish I could use this with the terran dominion mod, kinda sad that its discontinued.
Voymir Griffitz 2020 年 11 月 18 日 上午 2:46 
Yeah, its name is RA2 with Brood war meshes bunker or something, nice feature by the way too. And now these all ships, keep progress with work and many thanks to author of this mod :D

PS: and someone brave would not undertake the creation of goliath walker or viking - the second mode of viking space fighter? would there be such a bold warrior of sharp? : P
pgames-food 2020 年 11 月 18 日 上午 12:08 
cool, theres 2 starcraft bunker mods i think too, for anyone doing a starcraft theme game :)
ghostmanof501 2020 年 11 月 17 日 下午 7:33 
Ah I see. Thought it looked a bit small. Also cool that the Valkyrie form Brood War is coming, can't wait to see it in action!
Khaydar  [作者] 2020 年 11 月 17 日 下午 7:02 
Also looking in the Starcraft editor I believe the liberator to be way bigger than in chart (Assuming I got the cockpit right)
Khaydar  [作者] 2020 年 11 月 17 日 下午 7:00 
@The Liberator didn't existed when the chart was made, and was added later by the author, (who worked on the chart for Blizzard) thus the size of the liberator is an educated guess. I've found a blog of someone that made a pixel/cm conversion, thus I updated the sizes. The medivac is 33m the same size as the Brood war Valkyrie. I'm adding the BW valkyrie to the mod.
ghostmanof501 2020 年 11 月 17 日 下午 6:26 
@Khaydar

That one looks more like the StarCraft 2 version, not the Brood War variety, which is a different model. Though I can't find a size comparison for that one to anything else, so you got me there.

Though, using that same image, the Liberator looks to be the same, if not very slightly bigger, than the medivac, which is in the mod. I'm curious as to how is it that despite both of these being very close to the same size, one makes it in and the other doesn't
Essem Shakhnov 2020 年 11 月 17 日 下午 6:08 
Finally! we need more starcraft mods for rimworld!