Pavlov VR

Pavlov VR

Zoo
27 条留言
MiiMoo  [作者] 2023 年 5 月 16 日 下午 6:47 
this map along with the rest of the ones I've ported so far are currently being added to mod.io for the Pavlov beta branch and are all getting improvements to visibility, performance, bomb spots, SFX, etc. I've been holding off on updates all this time waiting for the engine upgrade!
my plan is to have all of them ready by the time the update is officially released! please do check them out if you download the beta, or look forward to them when the 5.1 upgrade launches!
enskii 2022 年 3 月 28 日 下午 9:21 
they worked for me on one of the default maps, maybe it's a thing with custom maps or something, weird. i'll have to try those other modes out on it sometime, thanks for looking into it!
MiiMoo  [作者] 2022 年 3 月 28 日 下午 8:25 
after looking into it, this is an issue with pavlov bots themselves and not the map (tested some other maps and they did the same thing, even in a private lobby online.) sorry I can't fix it! other modes like TDM and Gun Game should still work fine!
MiiMoo  [作者] 2022 年 3 月 27 日 下午 5:04 
thank you for the kind words! I'll check out the navmesh tonight and try to figure out what could be causing the bots to act like that
enskii 2022 年 3 月 27 日 上午 10:09 
this was my favorite map when i started playing cs, ty for putting it in here! only complaint is that i can't play offline with bots because the cts get stuck in spawn permanently and the ts dont leave until they kill you.
sultanOFsick 2021 年 10 月 23 日 上午 2:00 
This map is so high quality, I don't know why it's not more popular.
Maichevsky 2021 年 9 月 24 日 下午 2:29 
Thanks for all the work on custom maps. People like you make this game awe sum !
MiiMoo  [作者] 2021 年 9 月 20 日 下午 5:56 
excellent feedback
Todd Howard 2021 年 9 月 16 日 下午 5:19 
pee
Maichevsky 2021 年 6 月 15 日 上午 11:11 
very nice map!
MiiMoo  [作者] 2021 年 6 月 14 日 下午 11:39 
should be fixed. thanks for the heads up!
massive 2021 年 6 月 14 日 上午 9:55 
Zoo map has a glitch. Ppl can go into a gift shop and get stuck there.
MiiMoo  [作者] 2021 年 5 月 28 日 下午 8:56 
the dangers of working on map patches with little to no sleep.. fixed that up
Ellie_Shrug 2021 年 5 月 28 日 下午 7:09 
Hey, near ct spawn, on the way to the upper level of the A site, you accidentally removed a wall while patching the previous oob exploit, now CTs can escape the map within seconds and get to the same spots Ts used to be able to get to.
massive 2021 年 5 月 25 日 下午 9:02 
Hey everyone, Visit Vrmassive.com we have many of MiiMoos maps in rotation. MiiMoo send me a DM we love your work.
MiiMoo  [作者] 2021 年 5 月 24 日 下午 8:59 
it should be patched now. thanks for the heads up! :chocola2:
Frankie Spankie 2021 年 5 月 24 日 下午 6:52 
You can get outside of the map by climbing up the ladder by T spawn aquarium entrance and running off the ladder over the ledge. Can you put an invisible wall there?
TheRogue12 2021 年 5 月 24 日 下午 4:15 
There is a way to get outside the map boundaries when on T side.
Ghosty 2021 年 3 月 22 日 上午 7:57 
Any plans on adding TTT support?
Skylark 2021 年 1 月 29 日 上午 1:05 
Amazing map, like the A-site is Epic to play
Roco 2020 年 12 月 12 日 下午 1:05 
Please do Anubis!
John Cletus 2020 年 11 月 27 日 下午 7:16 
Fantastic work! If you need any assistance with destructible stuff, spinning fans, or roughness as by default HammUEr doesn't translate any metallic or rough/shiny surfaces, let me know! The ambient sounds are also possible to port with some tweaking.
MiiMoo  [作者] 2020 年 11 月 27 日 下午 6:28 
all the physmats are set, yeah. chlorine was a bit of a rush job which is why certain aspects aren't up to par with some of the other maps I've ported in. I'll be fixing it up more in the near future
John Cletus 2020 年 11 月 26 日 上午 12:43 
Are all the physmats set? That's the only thing that drove me crazy about chlorine, shooting through walls that didn't have physmats or shooting water and it not splashing..e.t.c
World Cup 2020 年 11 月 20 日 下午 11:37 
Wow, map is beautiful. Massive (he runs a Pavlov server) should use this in his S&D map rotation. Great job!
MiiMoo  [作者] 2020 年 11 月 20 日 下午 10:21 
the porting process used to take much longer (around a week or so to enter a playable state,) but after learning more about UE4 and the usual issues a map can run into I've gotten the time required down to about 2-3 days!
World Cup 2020 年 11 月 19 日 下午 3:58 
Looks awesome, will check it out. How long did it take you to put this together?