XCOM 2
Imperial Surplus: Buildable AT-RT (WOTC)
49 条留言
kadra, oh..... 9 月 21 日 下午 9:25 
@MostlyHarmless hello there lad, i found that a few skill from the at rt was not working intended as the ability simply does not appear on the hot bar, the same for the dark trooper mark II, is there a way to fix this?
JoeFromHome 8 月 23 日 上午 10:39 
Is there a way we could get an update that adds an Arf Trooper driver too?
MostlyHarmless  [作者] 2024 年 4 月 22 日 上午 4:59 
All good
The Fat Wolf 2024 年 4 月 22 日 上午 4:42 
Ah okay, just didn't read it properly. XD;
MostlyHarmless  [作者] 2024 年 4 月 22 日 上午 4:38 
AT-RTs are buildable units rather than equipable items.
The Fat Wolf 2024 年 4 月 22 日 上午 3:41 
When you make these and equip it, does the character get replaced with the trooper's armor?
[FT] STRlCE 2023 年 9 月 2 日 上午 11:18 
Thank you so much for including the first thing that came to my mind in your FAQ section of the description (also the note that it is not mandatory to start a new game). Whatever reason it was I didn't follow you earlier, I sure as hecc will do now.
MostlyHarmless  [作者] 2023 年 8 月 1 日 上午 4:17 
I'm not aware of a console command that can be used to do that. Closest alternative I can think of to cheat one in would be to reduce the build costs in the XComBU_ImperialWalkerOptions.ini file.
Fishyy.exe 2023 年 7 月 31 日 上午 5:20 
How would one add one in via console command?
Inerael 2023 年 4 月 4 日 上午 7:55 
does it work ?
Hel's Angel 2022 年 11 月 26 日 下午 7:05 
How to enable high quality mode for the AT RT ? do i just put it as high graphic details ?
ScaryGodzila 2022 年 11 月 19 日 下午 3:32 
my at-rt is invisible and i cant figure out why
Chocolad 2022 年 11 月 6 日 下午 6:49 
same issue as below
XJ220 2022 年 9 月 27 日 上午 8:25 
@Rogue55 same here, cant complete the WOTC starter lost mission (the one where you need to escort both reaper and skirmisher envoys to points on the map). Otherwise amazing mod!
MostlyHarmless  [作者] 2022 年 8 月 14 日 上午 6:59 
@Bastion: Nothing beyond what's described in the "Customization" section of the description, no.

@Tyler Chambers: Yes.

@The Gingernator: Thanks. :)
Bastion 2022 年 8 月 12 日 下午 12:49 
Heya, I love this, i am currently using it in a 40k themed games as scout sentinels, But i was wondering if there a way to customize the pilots beyond above?
Vegeta002 2022 年 8 月 1 日 上午 8:20 
Do the customisation options only affect the buildable versions of vehicles, leaving the villain ones in the "Advent to Galactic Empire" mod unchanged?

That said, it's a shame there's no in-game customisation on the vehicles. My clone troopers all have purple markings on their armour, so it's a shame the vehicles won't match.
The Gingernator 2022 年 5 月 29 日 下午 4:46 
Love this mod!
MostlyHarmless  [作者] 2022 年 4 月 12 日 下午 3:49 
Well I'm late to answering these questions but if anyone else out there is pondering these questions as well . . .

@Kebvin: Imperial scout is pictured in the third and fourth images.

@Axios2002: Erm. If there are specific questions or confusions I'll try to clarify but I don't know at this juncture how to explain it any more clearly than is already done in the instructions.

@brockallan55: Hmm. Haven't run into that myself. AT-RTs have been able to progress along with their squads in all the missions I've brought them on (including Chosen strongholds).

@PraetoRAT: Abilities worked correctly during my tests. Do you have any other mods that override default overwatch/suppression/chain shot behaviors?
MostlyHarmless  [作者] 2022 年 4 月 12 日 下午 3:42 
Posted an update. Change notes are below.

-Added auto-repair ability (tied to the armor) that will repair up to half of full unit HP. Costs 1 AP and shuts the unit down for 3 actions.
Erectus Maximus 2022 年 2 月 4 日 上午 8:10 
For some reason my AT-RTs cannot perform overwatches or use some of its abilities (suppression and chain shot). Any known fix?
Rogue55 2022 年 1 月 11 日 下午 9:40 
Has anyone had any problems with the at-rt not counting as a unit for lz/move all soldiers to a specific position objectives? An example being the war of the chosen starter lost mission where two teams need to move to specific positions but the at-rt doesnt get counted as a unit, therefore the mission cant be completed.
Axios2002 2021 年 10 月 19 日 上午 5:07 
I´ve managed to find the ini, but I cant find the line of code to modify to give the AT-RTs the rebel look. any directions?
Kevein 2021 年 8 月 10 日 下午 1:00 
I apologize to all passionate Star Wars fans and I think I will be finding out the answer to my own question soon enough, however...

Is the Imperial Scout archetype the one pictured in the second to last picture of the album? That's the one I wanted to appear since I feel it the least immersion-breaking relative to the vanilla XCOM game aesthetic as this is the only Star Wars content I'm including for my new campaign. Cheers and have a good one!
MostlyHarmless  [作者] 2021 年 5 月 4 日 下午 1:02 
Posted an update. Details are under the Change Notes tab.

There are a number of stat buffs, build cost is reduced, change to tech prereqs so it can be built earlier and the equipment now upgrades based on Soldier Cannon and Armor schematics instead of SPARK schematics (the main reason for this is so the player is not forced to build a SPARK they may not want).
Sticky Baka 2021 年 3 月 12 日 下午 1:19 
Actually nevermind I figured out what was causing it, I was able to build them before sparks, if you build a spark your able to properly use the AT-RT weapons
Sticky Baka 2021 年 3 月 9 日 下午 11:08 
Only issue im having with this mod is the ATRT cannon is not equip-able only basic rifle weapons are which makes attacks super weird and glitchy. otherwise super cool mod
Menlow 2021 年 2 月 8 日 上午 7:22 
after having a lot of trouble with the empire to advent mod i had to unsubscribe to it to have a smooth experience while playing. Is there a way to make this mod independent from the rest? Because i still want to play clones, just against advent not empire ^^
Gray Fox 2021 年 2 月 6 日 上午 5:26 
imperial guard sentinel
ProStashio 2020 年 12 月 9 日 上午 9:08 
Could this be it's own Mod without the required mods? So have it so the mod has the AT-RT in it? Would love to have this for my Clones vs CIS Playthrough
War Dog 2020 年 11 月 23 日 下午 9:54 
I built the AT-RT and I cannot change the pilot skin from the imp scout trooper. Was wanting to swap it out with a clone trooper but cant seem to do it. I have all republic armory mods in use and I cant change the pilot. Am I missing something?
MostlyHarmless  [作者] 2020 年 11 月 18 日 下午 6:32 
The AT-RTs? They have to be built in the proving ground after the Advent Mec Autopsy is researched.
d34dj3d1 2020 年 11 月 18 日 下午 4:15 
How do I equip them on my characters? they show up in the Armor section but it won't let me equip them.
VoidLight 2020 年 11 月 18 日 上午 7:20 
Wow I cant believe we got tanks before land speeders/bikes XD!
mfitz1970 2020 年 11 月 18 日 上午 6:24 
@roland3710 I got it figured out hehe after needing to change config files so much I've gotten used to where to look and what to change you should see what I got the Shiv's doing :)
MostlyHarmless  [作者] 2020 年 11 月 17 日 下午 4:48 
@mfitz1970: You can boost the Offense stat in the CharacterStats config file and/or the per rank increase to Offense in the . . . I think the other config file is called ClassData. That will increase the AT-RT's aim. I don't plan to release patches just to tweak ability score stats as that will reset the configs of everyone subscribed to this mod so I plan to do so as rarely as possible.

@toaster tech: From the reference art I've seen, what's in the mod matches 41st Legion AT-RT pilots.

@Hastyr Gaming: There is a rebel version. You can see it in the second preview image.
Hastyr Wuulf 2020 年 11 月 17 日 下午 4:01 
Is there a Rebel Version?
toaster tech 2020 年 11 月 15 日 上午 5:28 
i have more of an personal gripe with the 41st elite corps, cause their armor is either grey, green or camo coloured depending on what source your looking for as a frame of reference when making armors to fit. regardless of that an amazing job as always ^-^
$nowMan 2020 年 11 月 14 日 下午 8:21 
You should do speeders as well
mfitz1970 2020 年 11 月 14 日 上午 10:55 
Cool thanks can't wait, btw you might want to fix one problem I found with the AT-RT it has horrible aim!
MostlyHarmless  [作者] 2020 年 11 月 14 日 上午 9:54 
AT-RTs require the Advent Mec Autopsy. TX-130 and AT-ST require the Sectopod Autopsy. After that, you should be able to construct them in the Proving Ground.
mfitz1970 2020 年 11 月 14 日 上午 9:41 
@roland3710 I got it working but I don't see how to get the tank or the other walker how do you research them?
MostlyHarmless  [作者] 2020 年 11 月 13 日 下午 5:05 
@mfitz1970: Getting the second half should fix that. If you still have the issue, double check that you have all requirements subscribed and active for the AT-RT that you have selected in the config.

@TeRa SHOCKZz: If you're concerned that you need to have the Advent to Galactic Empire mod itself, you do not. You only need the Content mods which contain art assets (models, textures, sounds, etc.) but have no effect on gameplay by themselves.

So while I haven't tested whether or not this works with the CIS replacer myself, I am not aware of any reason why this mod wouldn't work in conjunction with it.
TeRa 2020 年 11 月 13 日 下午 4:07 
its such an amazing mod it just sucks that we cant use this mod with the CIS advent replacer mod
mfitz1970 2020 年 11 月 13 日 下午 2:26 
Btw will the tank have the same issues?
mfitz1970 2020 年 11 月 13 日 下午 2:26 
Does that explain why the AT-RT can be researched but not show up on a mission or in the roster? if so I'll download the 2nd half now. Because I took it on a mission and it didn't show up it was there but not there if you get what I'm saying.
MostlyHarmless  [作者] 2020 年 11 月 12 日 下午 1:41 
So I had to split the A2E Content mod into two separate volumes in order to get it to upload properly and fix the issue I mentioned in my last post. These Content Mods contain the assets for all Imperial Surplus mods and the Advent to Galactic Empire Mod.

Please make sure you have both Advent to Galactic Empire Content volumes (listed under required items) subscribed and active. Enjoy!
Bails280208 2020 年 11 月 11 日 下午 11:53 
Do you just need the Galactic empire mod downloaded or does it have to be activated as well?
MostlyHarmless  [作者] 2020 年 11 月 11 日 下午 8:35 
It seems that the Advent to Galactic Empire Content mod (a dependency for this mod) has passed some sort of maximum file size so I've had to revert it to an earlier version. I'm not sure how this will effect this particular mod but I'll work on a fix tomorrow.