全面战争:战锤2

全面战争:战锤2

Hero-like regiments of renown - Bretonnia
11 条留言
Pwner1  [作者] 2021 年 1 月 17 日 上午 4:06 
Get the all in one pack linked in the description.
Pwner1  [作者] 2020 年 11 月 23 日 上午 3:55 
If you talk about the unit size setting I have the highest on. The purpose of this mod is to provide super units composed of fewer models who are capable of decimating a small army.
Guvenoren 2020 年 11 月 23 日 上午 3:33 
No, not dissapointment. Just a surprise to see someone play on small. I've never seen any interest value in small unit sizes.

Everyone enjoys a game differently, I am not telling you how to enjoy your game. :cozybethesda:
Pwner1  [作者] 2020 年 11 月 23 日 上午 3:11 
Is that dissapointment or are you in awe of their power?
Guvenoren 2020 年 11 月 23 日 上午 2:18 
damn
Pwner1  [作者] 2020 年 11 月 23 日 上午 1:59 
19 boys per unit.
Guvenoren 2020 年 11 月 23 日 上午 12:36 
Is that small unit sizes?
miluh 2020 年 11 月 10 日 上午 10:06 
This resembles somewhat the faction leader of dogs of war from lost factions mod.
Pwner1  [作者] 2020 年 11 月 9 日 上午 7:38 
Thank you, Noir. Single entities will be like boss monsters, upscaled size that rampage around with very large splash attacks and wreck enemies with morale effects.
Noir 2020 年 11 月 9 日 上午 7:02 
The other problem would be single entity RoRs. I kinda think that they are very difficult, if not impossible, to balance them out because there are only to ways you could do this.
1) You`ll balance them to your other RoRs what would make them stupidly overpowered when fighting normal vanilla armies.
2) You`ll balance them to vanilla with a little bit of bonus stats and hp, but now they should have to chance against your other RoRs with like 19 op entitys.


So, dunno maybe you have a good idea here yourself, but I think it´s to much.

Some people might still like it to make their easy playthroughs even more cheesy. ^^
Noir 2020 年 11 月 9 日 上午 7:02 
Hey, I did not try it out myself so far, but nevertheless I want to give you some thoughts here.
Imo, the idea is nice but maybe a little bit to much to be a thing.

One problem I see here is that you need to bring this feature to all the existing factions at once to balance it out. (I know this here is just a test...just saying for the future) But what about all the modded RoRs out there, I kinda doubt that people are just using your mod for the campaign. ;)
The thing is now that your mo will make all the other RoRs almost useless in comparison to your modded once, what is kinda sad tho. The only way around it would be that you edit their values as well...from all of them and no no one is expecting this from you...again, just saying.^^