Avorion
Trade Routes
75 条留言
Hammelpilaw  [作者] 8 月 20 日 下午 2:41 
Then send them from the beginning a few hundret lines or so and skip the end of the file
Kot-sornyak 8 月 20 日 下午 2:18 
I can't send them through pastebin, they exceed the maximum
Hammelpilaw  [作者] 8 月 20 日 下午 1:44 
Client log: C:\Users\USERNAME\AppData\Roaming\Avorion\clientlog 2025-08-20 22-01-24.txt
Server log (if you are in sp): C:\Users\Flax\AppData\Roaming\Avorion\galaxies\GALAXYNAME\serverlog 2025-08-01 21-06-34.txt
Kot-sornyak 8 月 20 日 下午 1:30 
Where do you find the logs?
Hammelpilaw  [作者] 8 月 20 日 下午 1:29 
*I f there is no traderoute command available
Hammelpilaw  [作者] 8 月 20 日 下午 1:25 
If the mod is installed correctly it should work. However, if there is Traderoute command available please upload a client and server log to www.pastebin.com and send me the link to access the files.
Kot-sornyak 8 月 20 日 下午 1:13 
I don't see that command, so now I'm kinda confused.
Hammelpilaw  [作者] 8 月 20 日 下午 1:02 
@Kot-sornyak You can either interact with the ship by pressing F and activate the order "Traderoute", or you do so on the galaxy map.
Kot-sornyak 8 月 20 日 下午 12:57 
How do you actually get them to start the route?
Hammelpilaw  [作者] 8 月 6 日 上午 7:54 
@doomhead Thanks for the suggestion. With the design of this mod this is technically not really possible, I do not plan to add this feature. You may use the price limit to filter some stations out.
doomhead 8 月 5 日 下午 4:41 
An option to explicitly specify which station(s) to buy from/sell to would be a great addition. In trying this out today I discovered I had multiple stations that use the same good(s) but I really only wanted 1 of the stations to receive the goods.
GadenKerensky 7 月 2 日 上午 1:15 
That makes building up an empire a little easier.
Hammelpilaw  [作者] 7 月 1 日 下午 1:44 
@GadenKerensky Exactly. Manage your own freighter fleet and let them do the work for you :)
GadenKerensky 6 月 30 日 下午 11:41 
So, this should let you set a handful of freighters to cycle around your sectors taking goods where they need to go?
Hammelpilaw  [作者] 6 月 25 日 上午 10:12 
@Adorjan After modifying the route (like enabling restart option) you need to restart the route once to update the ship order. After you restarted once it should work.
Adorjan[HUN] 6 月 24 日 上午 11:34 
ships stop after one loop even with the repeat option on
Hammelpilaw  [作者] 6 月 10 日 上午 11:35 
@Knight CMDR Yes, alliance ships are not supported yet. Alliance support may or may not come, can't tell yet.
[TDAR-7] Knight CMDR "Echo" Ali 6 月 9 日 下午 11:41 
This only works for personal ships right ? not alliance ?
Roballa 4 月 9 日 上午 12:50 
Thanks for this great mod!
Hammelpilaw  [作者] 1 月 7 日 上午 11:19 
@Warp Capable A goods list template for buy/sell is a great idea. Thanks for the suggestions, I like both - maybe Ill implement them anytime.
HauntressInTheDark 1 月 6 日 下午 5:54 
Hi, is there a way to save a filter or wildcard so a route will work with all matching goods instead of having to add every single good to it manually? Also, it would be really helpful to have an option to use the local stock of the good instead of using an absolute/relative amount of cargo. Thanks.
Hammelpilaw  [作者] 1 月 6 日 上午 8:22 
@KleinGrrmpf Thanks for the suggestion. When I created this mod I decided not to implement gate/wormhole support. Cant remember the reasons anymore... I think there has been something complicated regarding this feature or so. I recommand using the travel feature instead - activate this in route configurations.
KleinGrrmpf 1 月 4 日 上午 9:04 
Hey, not sure if you're still developing this, but I have a suggestion: Have the ship use a gate to travel to the next sector if there is a direct one available bu the range is too far for a hyperspace jump. That way the ship doesn't have to jump into an extra sector or travel. Thanks for the mod tho! <3
Hammelpilaw  [作者] 2024 年 11 月 26 日 上午 8:40 
Ok, no problem.
endeyfire 2024 年 11 月 26 日 上午 3:00 
can comfirm. this mod isnt the culprit. sorry for bothering yall so much while i try to figure this out.
endeyfire 2024 年 11 月 26 日 上午 2:57 
i narrowed down my modlist, and https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3279979380 shows itself to cuase the conflict as well.

im going to reenable this mod and see if everything is good or if trade routes also gives me the issue.

again, sorry for the troubles.
endeyfire 2024 年 11 月 26 日 上午 2:25 
good news gordon freeman!!! my dumbass didnt enable all the mods in my modlist! so the conflict with this mod is directly with xavaorian!!! bad news... i still have the issue and now i must sort it out myself...
endeyfire 2024 年 11 月 25 日 上午 10:22 
Hammelpilaw  [作者] 2024 年 11 月 25 日 上午 7:30 
@endeyfire Cant see any mod list in your profile.
endeyfire 2024 年 11 月 23 日 上午 2:21 
sorry for the third comment, im very tired, open a new save, then just check out your turrets and a turret supplier. all discriptors will be null and devoid of description for the most part.
endeyfire 2024 年 11 月 23 日 上午 2:19 
sorry for the late reply ive been buried in avorion.
endeyfire 2024 年 11 月 23 日 上午 2:18 
i cant really explain it. however, i made the mod list im using public for you. simply download it, and the trade route mod along with its dependencies. the game will instantly break when loading a new save.
Hammelpilaw  [作者] 2024 年 11 月 22 日 下午 4:12 
@endeyfire Please send me step by step instructions to reproduce the issue (with only Trade routes and X mod installed), and describe what exactly goes wrong, and what should happen instead. I do not know the X mod, so I need very precise descriptions what goes wrong.

At all the Trade Routes mod got very good compatibility. Just as LM13 said, the issue may be related to something else. If there is any issue with trade routes report as described above.
LM13 2024 年 11 月 21 日 下午 12:07 
@endeyfire

Hey, X dev here.
I'm still playing fine with Trade Routes, and there were no updates to any of those mods.

There's probably another mod you toggled by accident (happens with 16+ mods).
If you're not sure - you can post your modlist at X mod page discussions.
endeyfire 2024 年 11 月 20 日 下午 9:22 
hey, this mod has a conflict with xavorion mods now. it removes the descriptors from all the items in the game sadly.
BlackTigerAce 2024 年 8 月 8 日 下午 6:51 
@Hammelpilaw no prob :)

i see, thats unfortunate, no worries
i just have a thought about "why not the mods cant use procure or sell mission instead going far away directly to factories or trading stations?" , not only my merchant captain's skill useable, i got the goods far cheaper/get more profits, and the missions are restart-able by the mods
i already use command queue mods like 1.0 loop mods, but imagine a fuse mods between 1.0 loop mods and repeatable captain mission :D
Hammelpilaw  [作者] 2024 年 8 月 5 日 上午 9:31 
@BlackTigerAce Thanks for the feedback. Maybe I should update the tooltip, its not clear enaugh that you must set this.

Yeah thats what mods are for: implement features that are not in vanilla game :)

I will not create similar mods for any command that already exist. Mods like this require a lot of work, not worth it to only queue some commands. You should use the command queue on the map instead.
BlackTigerAce 2024 年 8 月 5 日 上午 2:44 
extremely great mods, should be vanilla feature tbh
but i hv 1 complaints and 1 great suggestion :
- you should add tooltip for buying amount about "must add numbers or ship wont buy at all"
- make separated mods like this, but instead of trade route, its available for all captain missions instead. imagine the amount of automation loop when your captains going to missions on their own, without me micro manage them every minutes or hours, and the captain missions also configurable on "route" manage menu
.
again, thank you for the mods
Hammelpilaw  [作者] 2024 年 7 月 17 日 上午 7:57 
For further mod compatibility discussion please join my steam chat: https://s.team/chat/AT3fSCye
Dont wanna spam the comments with this
Hammelpilaw  [作者] 2024 年 7 月 17 日 上午 7:55 
@LM13 @Very106 If Trade Routes got unexpected behavior with other mods feel free to tell me. I just never used Xavorion, so I cant say what could be wrong
LM13 2024 年 7 月 17 日 上午 6:01 
@Revy106 @Hammelpilaw

Those errors are unrelated, Phase Photon Cannon mod just has that error by itself.

Revy, you can post your issues in Xavorion discussions. If there's really an issue with Trade Routes mod - I'll take it from there.
Hammelpilaw  [作者] 2024 年 7 月 17 日 上午 4:00 
@Revy106 The log is full with issues in other mods:
- [2.5.2+] XSF: Sector Generator
- Phase photon cannon

Please try to reproduce the issue without broken mods or mod conflicts that are not related to my mods. Also please do not remove from the beginning of the log, remove from the end of the log instead next time.
Revy106 2024 年 7 月 17 日 上午 3:42 
@lm13 yes I am on Xavorion, it did some how manage to buy 1 lol but that was it.

@Hammelpilaw https://pastebin.com/78dcF2BK I had to delete some of the start up part of the log because it was bigger than 512kb
Hammelpilaw  [作者] 2024 年 7 月 17 日 上午 3:25 
@Revy106 Looks like a configuration issue in your route. However, there is a very small chance that there is a mod compatibility issue.. If you can not fix that please upload your server logs on pastebin.com and send me the link.
LM13 2024 年 7 月 17 日 上午 2:15 
@Revy106

This happens when goods in sector are more expensive than max price you've set.
Let's say Potatoes for 30 credits, but sector has them at 100.

You've got incorrect prices setup.
(If you're on Xavorion, economy is dynamic and prices change a lot)
Revy106 2024 年 7 月 16 日 下午 10:52 
I am having the same problem as Thorbis where it goes back and forth BUT never buys anything to sell, even though I have set it to pick up something and sell that item at the other sector.
AttilaHell 2024 年 7 月 11 日 上午 9:10 
Thanx for this mod testing it now on my server, see you on Discord
Bluetail 2024 年 7 月 10 日 上午 11:39 
This is so confusing to use.
Hammelpilaw  [作者] 2024 年 6 月 25 日 上午 10:07 
@Torbis Ironguard You need to configure the goods you want to buy. Please keep in mind, that the amount must be set for buy actions in the sector configuration. Try to hover the labels with the cursor, a lot of them got useful tooltips to help you understand how it works.
Thorbis Ironguard 2024 年 6 月 24 日 下午 11:30 
It seems to just warp for me but it doesnt pick up anything to sell?