Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
@danp thanks so much! every comment like this means a lot!
If you're reverse engineering this, kudos. It took upwards 800 hours over ~8 months.
I set out to design the most realistic osprey, not the most optimized.
No negativity here, just an insight. Granted I haven't flown it yet but it isn't the most 'lag-friendly' vehicles out there so it's been a while since I've had the courage t=to try and start it up.
@deadpooley360 gear is controlled by a switch on the rear left of the center console. It requires hydraulic pressure in the no.3 system to operate, which can be provided by the APU or the MWGB during normal engine operation!