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I had fun but I almost stopped out of exhaustion.
really good and fun
8/10 Very, very good map. The map design fully reflects the scene of hell. The final evacuation is also very creative. Maybe the only drawback is that it is a bit difficult. But it is still a very good map.
I really appreciate the level headed responses you guys gave. Most people tend to overlook that it's one person making most campaigns and just expect every aspect to be perfection. Except for Unholy Ground, that one deserves all the slack it gets. I need to fix that campaign at some point.
the map design is unique, the feeling of dark almosphere and cramped hallway make it way better
but there was 2 map where the survivor forced to hold a position and gunning down horde of tank is pretty boring, meaning everytime we fail the map, we have to do the whole thing again
the boss toss random witches along with the "server lag amount or zombie" also make the fight really annoying to play against
on the map with the fire road, the road is invisible and tank are chasing your @ss, if an allied get incap, either kill them or he gonna drag everyone with you becuz "you dont know the safehouse doesnt have a door"
and the soft-lock on finale, after activate the rescue, notthing happen, or zombie stopped spawning after the first couple of tank and we cant progress, took many attemp and still the same problem
idealy a decent map, still have alot of fun playing the map since we didnt encounter any crash, which is a huge plus
(re-posted the comment: edited a few errors…)
Смонтированное Прохождение на «Реализм — Эксперт»
The finale works just fine. We had a different problem: the first phase of the demon boss got us softlocked, so we had to use the server admin magic to proceed. I believe it is due to our server having a lot of plugins and/or over 200 other campaigns, although that never happened in those other 200 campaigns (even in ContraZ that has boss fights, too). The same happened in Unholy Ground — the demon just refuses to take damage, and restarting the chapter or entire campaign does not help. The second phase works fine, however
Very dark
bad vision
final not working
author clinical idiot
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2881051780
I'll admit though, that the escape sequence is a bit 'un-refined' in that map because you only have to survive until the outro begins instead of having to make it to an escape point. This is intentional though of course.
DO u know what happened and where i can find those campaign?