Company of Heroes 2

Company of Heroes 2

Mineral Creek
13 条留言
jay stack 2020 年 11 月 15 日 下午 12:52 
lots of fun,thanks
PutDownC4 2020 年 11 月 13 日 上午 10:31 
good
EʅɠҽɱɱST 2020 年 11 月 13 日 上午 1:22 
3:runeshock:
Vionen 2020 年 11 月 11 日 下午 4:56 
Nice
xXxRohlík 111xXx 2020 年 11 月 11 日 上午 2:48 
nice job bruh
BuyMoreMoney 2020 年 11 月 10 日 下午 7:33 
giving a thumbs up for this one
The Real Memes 2020 年 11 月 10 日 下午 3:46 
would more capture point be a thing in the near future? also more buildings and fighting areas could be nice :) other then that i really like it
Kork  [作者] 2020 年 11 月 10 日 下午 2:41 
Crash is fixed, but I still can't get the lamps to work. I tried the Entity group/scar trick several times but nothing has worked.
Kork  [作者] 2020 年 11 月 10 日 上午 5:32 
@Kaiser Nhyla, yep that's a new issue that came up after I found a solution to lamps not working. I'm gonna have to reverse it but until then toggling the pause button gets it working for me
Kaiser Nhyla 2020 年 11 月 9 日 下午 6:40 
When I start the game, after the load screen, nothing moves, I can't move my units and no sound plays, and I'm forced to quit
The Real Memes 2020 年 11 月 9 日 上午 10:34 
havnt played just yet but have to say this map is stunning
Kork  [作者] 2020 年 11 月 8 日 下午 7:29 
@Dhoomdealer
Thank you for the input, I really appreciate it, this map is still a WIP and i've been playing around with things
-Cleared up the city so it's much more accessible
-Removed the paratrooper territory, I was messing around with airborne commanders that could land troops there, they just got mortared to ♥♥♥♥ though
-Can't help you with the graphical issues, it's been fine on my end, maybe DLC assets?
-I might add a territory in the pass, but it's a fun area to push through
Dhoomdealer 2020 年 11 月 8 日 下午 1:55 
Pretty good map, I like the concept of a narrow but tall map and the evening/night lighting is cool. A couple notes though:

-The road leading to the southern base is pretty narrow with all of the buildings and trees there so units get really clogged up/stuck there, I think widening it a bit would really help. This is also true for that village close to the southern base (there is a capture point there too I think), the road is very narrow with the walls and buildings on each side of the road.
-There is a capture point towards that southern base on top of a hill/mountain thing and it's not possible to get there.
-When I played the map, there was some issue with most of the garrison-able buildings not displaying properly. All I could see was the windows and doors (lol) and the rest was transparent.
-Might be worth putting another point on the right side of the map to put more of an incentive to send people that way.