边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Brewing Expanded - Coffees and Teas
540 条留言
Weenaru 9 月 28 日 上午 10:46 
Is it possible to schedule colonists to drink one coffee a day, regardless of type? If I schedule 5 different coffees to "once every 5 days", then they'll just chug all 5 on the same day
Certified Sub 9 月 24 日 上午 9:08 
Okay so it seems like if I use dev mode to add the hediff to them, and then remove it they can gain the effect normally
Certified Sub 9 月 24 日 上午 6:13 
I should have said tea in general doesn't apply the hediff associated with it. It's not just black tea
Certified Sub 9 月 24 日 上午 6:13 
I'm not sure what the issue is, but drinking black tea doesn't apply the "drank black tea" hediff. The hediff exists in the debug menu. It's not throwing any red errors at me and I'm not sure what mod conflicts could be causing it
ZX Zero 9 月 9 日 上午 11:31 
Where is the cappuccino?
Sarg Bjornson  [作者] 9 月 6 日 上午 8:58 
v4.03:

Added <toleranceChemical>Alcohol</toleranceChemical> to irish coffee so hopefully it works better with Biotech


Try now
Zyik 9 月 6 日 上午 1:14 
I'm having an issue where Irish Coffee doesn't count as alcohol for pawns with the alcohol dependency gene. I don't know if it's something caused by my many mods or a bug in this mod, but I figured I'd throw it out here just in case someone else is seeing it as well.
zenii 8 月 23 日 下午 2:26 
@归于棺中 That was it, thank you!
归于棺中 8 月 20 日 下午 11:52 
@zenii Do you have Drugs are not Food? I encountered the same issue and discovered that this mod removed all nutritional values from drugs.
zenii 8 月 17 日 下午 6:26 
I'm having a bug/mod conflict where I can't make any of the recipes for the special teas/coffees even though I have more than enough materials. Anyone know what might cause this issue?
BlazinMonkey 7 月 27 日 下午 6:18 
recipe with 4x would be great. just 4x the values, no "better" efficiency needed with bulk movement of plant resources - just move more product faster given crazy scaling/ratios
around 30 ninjas 7 月 25 日 下午 10:08 
Would absolutely love a matcha latte!
Booksmarts 7 月 24 日 下午 9:33 
Seconding @Decoherent comment about bulk bills. I just sorta wish the option was there, even if I took a hit to efficiency (IE: not 25:5 bean to coffee anymore but like 100:15 for 4x).

I've yet to find another mod that can augment the amount you cook for 1.6 or any other solution but am open to ideas or feedback!
Ghojo 7 月 22 日 上午 3:57 
Sad but understandable, thanks for the mod work anyway!
Sarg Bjornson  [作者] 7 月 22 日 上午 3:34 
Not possible
Ghojo 7 月 22 日 上午 3:33 
Would be great if this wasn't dependend on Brewing Expanded, since I only want the tea and coffee, not the alcohol.
Sarg Bjornson  [作者] 7 月 19 日 下午 1:27 
A consequence of RW handling these as drugs
Truth 7 月 19 日 下午 12:41 
Hi. Thanks for the mod. However it seems that colonist with ascetic trait does not receive any bonus from drinking tea (i.e. no Hediff 'drank tea' etc.) Is it a bug or a feature?
ThatBoiNavy 7 月 15 日 上午 1:16 
This is perfect for my British colonial play through🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧
Zhaedri 7 月 14 日 下午 12:49 
Looks like Cannibal Coffee isn't counting as 'human meat' for cannibals anymore.
Sarg Bjornson  [作者] 7 月 2 日 下午 12:32 
v4.02:

- Updated to RimWorld 1.6
RobotLiker9000 6 月 28 日 上午 11:54 
Suggestion: move it from "drugs" to "drinks"?
ANTI 666 LXIX 6 月 27 日 下午 8:18 
I love this mod and brewing coffee! Thanks!
iredx2i 6 月 18 日 下午 11:30 
also having a issue were people are standing and not gathering the tea once its on the ground
Mushika 6 月 9 日 下午 6:12 
I'm having issue where coffee and chocolate were not counted, since I can't make mocha or any other coffee.
But teas got no issue whatsoever.
The only source of issue I saw my be food texture variety.
I removed it and it's still buggy. Anyone know the fix?
LiterallyBeenVibing 6 月 8 日 上午 11:25 
im having an issue where people will just stand on top of the coffee or at it and just have the "Standing" objective. how can i fix that?
Lord Rugdumph 5 月 28 日 下午 2:58 
Black tea needs... milk? o.O I would've gone with sugar or something. Black tea is specifically tea no milk xD
Sarg Bjornson  [作者] 5 月 27 日 上午 10:49 
Images are looking fine for me
dozierst 5 月 27 日 上午 10:42 
augh what happened to the images? I feel like I would use this mod a lot more if the in-game descriptions described the different effects, but I have to refer to this page to see them - and now even that's broken.
If the project is on github or something, it's probably not too difficult, assuming I can still see the images somewhere
Troy 5 月 15 日 下午 12:57 
Jo Sarg, I got it to work! Had to reinstall everything. That fixed the issue. Wierd bug though :lunar2020thinkingtiger:
K31R 5 月 10 日 下午 7:14 
Hey, i noticed that there isn't a recipe for psychite tea in the espresso machine or the bar? I think it'd be a good addition for the espresso machine
Sarg Bjornson  [作者] 4 月 25 日 下午 2:51 
No problems with graphics at all here
Troy 4 月 25 日 下午 2:13 
I have a problem with the symbols, no item from this mod is correctly shown ingame. When talking to traders or when crafting, there is just an empty symbol, and when checking with cherry picker there are just pink crosses. Every other mod from vanilla expanded works fine.
Raiseo 4 月 24 日 上午 5:59 
Ahh, I understand now. One unit of Tea is 0.08 nutrients so I actually needed to have 10 units of Tea in storage to make 10 Black Teas.

Thanks Julian :lunar2020ratinablanket:
Julian333XD 4 月 24 日 上午 4:34 
This mod needs drugs to have nutrients, so drugs are not food is hard incompatible, look at how much nutrients tea provides so that you know how much tea you need (0.8 nutrition in tea, not 0.8 units of tea)
Raiseo 4 月 24 日 上午 3:35 
Right, can you help me out to figure out what the problem is? or if anyone had it in the past?
Sarg Bjornson  [作者] 4 月 24 日 上午 3:28 
There is no custom code in those bills, so whatever problem you have is a base game one
Raiseo 4 月 24 日 上午 3:26 
I'm not sure if I'm doing something wrong, just made the espresso machine and I've made Tea.
I'm trying to get to Black Tea, but it says "Cannot make Black Tea: Missing 0.8x tea" even though I made some and have it in storage.
Sarg Bjornson  [作者] 4 月 8 日 下午 11:02 
Not interested in tribal, medieval playthroughs
Julian333XD 4 月 8 日 下午 9:21 
Wait, why is there no hand cranked coffee mill for tribal/pre electronics?
Cayajinge 4 月 5 日 上午 4:27 
hhhh
Q: CE compatible?
A: Yes.
Sarg Bjornson  [作者] 3 月 16 日 上午 8:54 
Then you will have to look for a non-VE mod
Swiggy 3 月 16 日 上午 8:35 
Yeah but I don't wanna install VFE M2. I just want a wine mod.
Sarg Bjornson  [作者] 3 月 15 日 下午 11:58 
Wine is in VFE - Medieval 2
Swiggy 3 月 15 日 下午 10:42 
can you make a mod that just adds the ability to make wine?
Sarg Bjornson  [作者] 2 月 11 日 上午 6:08 
I don't remember, I think so
Vins 2 月 11 日 上午 6:04 
It is compatible with dubs bad hygiene ?
I mean, does it hydrate the colons like water ?
Aderod 2 月 10 日 上午 1:16 
Anyone else having trouble selling lemonade? Basically, no merchant wants to buy that stuff.
[FAI] HavenOnline 1 月 28 日 上午 11:16 
bruzz can u pls make it so mint spreads and coverings all grass or soil just like it does in real life?
TerrariaGuy 1 月 28 日 上午 10:15 
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