安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
please investigate porting it to Pulsar Plugin Hub ???
Thank you to offer this to the community ❤️ And thanks a lot for keeping this mod up to date ❤️
Please note that all the blocks you want to control MUST BE IN ONE GROUP, and the cabin itself must be in THIS GROUP, then add the cabin to the bottom menu of quick commands, selecting the "Control Mechanics" item when adding and switch to the "ON" mode
The menu and associated benefits are why many of us prefer this over the scripts.
It's excellent.
If it was a plugin, it would be even better.
Only one snag: Does not play well with Whips 'Skid Steering' script. By that I mean you can't use the same control seat to do both: Skid Steering takes over. I recommend using a remote control for skid steering, and having your seat for this. Otherwise, 10/10!
I wish there was a way to include the currently mapped keys for a function in the UI, but driving a welding arm with mouse and keyboard is so smooth. Button toggles are painful to make intuitive.
Sorry...)