边缘世界 RimWorld

边缘世界 RimWorld

Door Expanded Star Wars edition
48 条留言
tachi 8 月 16 日 下午 7:39 
I've updated the mod to 1.6 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3550435517 if the original author wants me to take it down I will.
2640428168 7 月 30 日 下午 8:49 
1.6 plz!it ‘s so cool
Sheep 1 月 22 日 下午 7:57 
MY doors are vanishing
Lumi  [作者] 2024 年 4 月 22 日 下午 2:10 
i will have a look soonish
Greldinard 2024 年 4 月 22 日 上午 10:24 
Hey! First of, thank you so much for the mod :)
I got the same texture problem than Senilia since the last update.
Senyria 2024 年 4 月 22 日 上午 6:15 
All doors in this mod are experiencing texture loss and generating error reports.

https://gist.github.com/HugsLibRecordKeeper/b41a1b46c77909780c43d56577f03475#file-output_log-txt-L344
Lumi  [作者] 2024 年 4 月 20 日 下午 1:48 
Updated, since the creator of the main mod its not working on in anymore it was change as requirement another updated version of it. Make sure that you are using the one that its needed as stated on the necessary items
Senyria 2024 年 4 月 20 日 上午 11:34 
Doors Expanded has already been updated, but is there a possibility for this mod to be updated to version 1.5 as well?
Kizzycocoa 2024 年 4 月 13 日 上午 5:11 
Will you be updating this for 1.5?
Savage117 2022 年 11 月 6 日 下午 12:40 
Copy that
Lumi  [作者] 2022 年 11 月 5 日 下午 3:38 
That's because the dev version is a fork from the Main one. If the main one is uptaded it will say that the dev has a update. Just ignore it
smitty 2022 年 11 月 5 日 下午 3:20 
@Savage117 I also am having this
Savage117 2022 年 10 月 31 日 下午 4:05 
despite having the latest version of this mod it is telling me it has an update available for version 1.3.2.1 to 1.4.1.0. I am using Mod manager.
Lumi  [作者] 2022 年 10 月 23 日 下午 1:41 
The dev
Frank 2022 年 10 月 23 日 下午 1:03 
Will either versions of Doors Expanded work? Jacrell's or the dev update that's in the requirements?
SunGod 2021 年 11 月 19 日 上午 5:20 
1.3 version has been posted!
Ayane 2021 年 7 月 25 日 下午 7:48 
I've tested and they are working in 1.3 as is.
Ayane 2021 年 7 月 22 日 下午 10:15 
has anyone tested that it works or not on 1.3?
Dr. Necromantic 1 2021 年 7 月 21 日 上午 9:54 
1.3
Sterben 2021 年 7 月 21 日 上午 12:53 
1.3? xD
Deuce 2021 年 1 月 27 日 上午 5:18 
i like this mod, but there is one issue with blast doors. when placed vertically, they are a little bit too low, its like bottom part covers too much of wall
SpecialUnseen 2020 年 12 月 7 日 上午 6:37 
To all my fellow Star Wars fans playing on the Rim, I love you all, thank you creators for these beautiful SW mods. This is the way.
Dr. Necromantic 1 2020 年 11 月 4 日 上午 9:38 
I fixed it as well, and weirdly my solution was the opposite, as soon as I swapped out the old Doors Expanded, for Doors Expanded(Dev) it worked.
ChefMagnum 2020 年 11 月 4 日 上午 8:58 
@Lumi i was using the door expanded dev edition and it was making your doors despawn on completion
Lumi  [作者] 2020 年 11 月 3 日 下午 5:08 
@ChefMagnum glad you got it working, diid you find something uncommon? Or how can i reproduce the error?
ChefMagnum 2020 年 11 月 3 日 下午 2:44 
@Lumi, i got it working by rearranging mods a bit, the door expanded (dev) may have been an issue
Lumi  [作者] 2020 年 11 月 3 日 上午 5:49 
Start a new game nor try to remove all mods and let only harmony door expanded and this one.

Its weird to triger a spawn error
Dr. Necromantic 1 2020 年 11 月 3 日 上午 5:46 
This is what I get in my logs after I spawn a door.
Dr. Necromantic 1 2020 年 11 月 3 日 上午 5:45 
Root level exception in OnGUI(): System.InvalidCastException: Specified cast is not valid.
at DoorsExpanded.Building_DoorExpanded.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x00000] in <67cde003d2de4e17b90e3af2229697df>:0
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch0(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at RimWorld.Designator_Build.DesignateSingleCell (Verse.IntVec3 c) [0x00092] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00058] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.MapInterface.HandleMapClicks () [0x0000f] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00089] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
Verse.Log:Error(String, Boolean)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)


Lumi  [作者] 2020 年 11 月 3 日 上午 1:24 
@ChefMagnum @Necromantic 1 Works fine with my end. I have 100+ mods working together. Do you have any mode related to doors ? It is only in my expasion pack or it also happens on doors expanded?
ChefMagnum 2020 年 11 月 2 日 下午 8:20 
Necromantic i have the same issue
Dr. Necromantic 1 2020 年 11 月 2 日 下午 8:16 
Ok got a weird bug I can't figure out, probably a conflict but I'm not sure where to start. Every time I place a door it disappears right after its built. Any idea what I did wrong?
SeNnA_HeAlEy 2020 年 11 月 2 日 下午 6:33 
Thank you for adding more mono doors
Chewie2k 2020 年 11 月 2 日 上午 10:55 
These doors are great, but why are non of them considered powered? I mean all doors in SW are powered and open fast or is it just not said in the description?
SeNnA_HeAlEy 2020 年 10 月 30 日 下午 4:40 
Can we get more single doors?
Average-Steel 2020 年 10 月 28 日 下午 5:57 
Star Doors
Dr. Necromantic 1 2020 年 10 月 28 日 上午 8:26 
We needed this.
Lumi  [作者] 2020 年 10 月 28 日 上午 3:29 
@Михаил Мерк If you are expecting this to be used for airlocks so no atm.
Олег Мерк 2020 年 10 月 27 日 下午 11:02 
SOS 2 compatible?
CR15Y5 2020 年 10 月 27 日 下午 2:09 
General Kenobi
Deillogi 2020 年 10 月 27 日 上午 11:45 
Well, Hello There .
ggfirst 2020 年 10 月 25 日 下午 11:19 
I love you sir!!!!222222222222222222
Varulv16 2020 年 10 月 24 日 下午 6:15 
I love you sir!
pgames-food 2020 年 10 月 24 日 上午 12:26 
"these aren't the doors you're looking for" :)
Ciurrus 2020 年 10 月 23 日 下午 3:56 
This is epic.
『Tiny Shay』 2020 年 10 月 23 日 上午 11:14 
Noice! im going to use it in my Star wars Save that i started! Good job dude
Proxyer 2020 年 10 月 23 日 上午 10:10 
So Nice! :cupup:
Lexbomb6464 2020 年 10 月 23 日 上午 9:30 
Ooo nice, these could work great for a Fallout style military bunker too.