全面战争:战锤2

全面战争:战锤2

Regiments Of Renown - Beastmen
23 条留言
Decomposed  [作者] 2024 年 6 月 29 日 下午 2:32 
Yes
Dee 2024 年 6 月 29 日 下午 1:37 
Does This Mod Still Work ?
Chomp 2021 年 8 月 1 日 上午 11:24 
seems that these regiment dont get the rank 7 bonuses other units get from lord traits?
Decomposed  [作者] 2021 年 7 月 27 日 上午 11:44 
Thanks, I fixed it now. Try to resub to force the update.
Anemic Taco Dog 2021 年 7 月 27 日 上午 11:08 
Hey, in custom battles, I'm only seeing the new RoR's when I select the Warherd of the Shadowgave subfaction
Decomposed  [作者] 2021 年 7 月 27 日 上午 10:29 
- Updated for the Silence & Fury dlc.
- Removed recruitment cost and upkeep.
ragnarthelonewolf 2021 年 7 月 26 日 上午 11:09 
are you going to do somethig big? 3 more units? 4?
Villas 2021 年 7 月 18 日 上午 12:18 
Can confirm RoRs are costing upkeep. I'll wait until the updated arrives :)
Decomposed  [作者] 2021 年 7 月 17 日 上午 9:19 
I will update it next week and add the RoRs to Taurox.
ragnarthelonewolf 2021 年 7 月 17 日 上午 3:48 
with only 3 ror on the new dlc, a update to this mod would be very useful
Mellendor 2021 年 7 月 14 日 上午 7:46 
will you update to new beastmen update soon?
Decomposed  [作者] 2021 年 4 月 12 日 下午 1:28 
You have to ask the author of End Times.
anitachall 2021 年 4 月 12 日 下午 1:01 
Would it be possible to get an End Times compatibility patch or does one already exist?
Decomposed  [作者] 2021 年 3 月 30 日 下午 10:53 
Will look into it.
Blazindragon 2021 年 3 月 30 日 下午 6:54 
Can we get the Horrific Breed of Nightgar added?
Decomposed  [作者] 2021 年 1 月 8 日 上午 2:59 
Small update:
- Gibberkin gained Hide (forest)
- Redmaw's Pack gained Strider
cybvep 2021 年 1 月 7 日 下午 4:34 
Suggestions for some small adjustments:
1. Hide (forest) for Gibberkin. The CA revised the distribution of the Hide attribute in the latest patch for consistency. Standard Chaos Spawn can hide. Minotaurs can hide as well.
2. Redmaw's Pack should get Strider. Other Warhound units have this attribute. This is standard stuff for Warhound-type units now.
Decomposed  [作者] 2020 年 12 月 4 日 上午 2:55 
Updated for the Twisted & Twilight dlc.

Thanks to Housie for his help on the update:
https://psteamcommunity.yuanyoumao.com/profiles/76561198059284831/myworkshopfiles/?appid=594570
Osurgrimm 2020 年 10 月 27 日 上午 3:10 
Ok. Thank you
Decomposed  [作者] 2020 年 10 月 27 日 上午 2:50 
Previous version has not been updated in over a year and is going to be removed from the workshop soon.

The compilation features various ways of campaign recruitment. Some are in the RoR pool, some are in regular buildings and some others are only in special landmark buildings which are unique.

The standalone packs ONLY spawn the units in the RoR pool. Except for the V.Counts pack which has other recruitment options as well.

Hope that clears things a bit.
Osurgrimm 2020 年 10 月 27 日 上午 2:13 
Why are there 2 versions of this mod? I can't really see the difference.
And somehow only the standalone works for me at campaign, the compilation units I only can see in custom battle, but not in campaign.

Thanks for the great work
☞ PrimarcH ☚ 2020 年 10 月 23 日 下午 4:38 
Thks deco i have start to play beastmen campain this mod and this units are total amazing ...gj:wh:
Decomposed  [作者] 2020 年 10 月 23 日 上午 6:13 
Re-release of the Beastmen RoR https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1240697780 for those who prefer to use the standalone packs instead of the compilation.

Features:
- updated script (thanks to Vandy and Shaky)
- support for Mixu's Unlocker factions (thanks to JvJ)
- rebalanced stats
- fixed unit sets, so all RoR gain the correct buffs from techs and skills
- improved unit cards where needed