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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2869604638
there also alternative by others but they work different then this.
@Radlemus
빨리 돌아와서 3.4.3 버전 만들어줘 현기증 난단 말이에요
You just lose the ability to put electric collars on your own species.
idk why
I did notice my food situation improve on the livestock selection, but haven't been able to test (playing ironman). Should be looked into to make sure the bonuses are still applying.
This isn't too bad for players (who can just switch it) but the AI seems to not switch it and it thus means they cannot colonize any planets.
Gonna have to remove this mod for the time being because of that.
If I have an empire with Indentured Assets or Slaver Guilds (or with the Add-On to the mod, Salve-Spouse civic) I can't choose any Slavery type. I see the options, some greyed out, some the empty orange circle, and when I choose a new slavery type, it asks me whether I'm sure. But no matter what, it doesn't set any slavery type. The circle remains empty, and I get no bonuses for the slaves. Basically, I have slaves that can only work worker jobs, but don't get the Chattel Slave bonuses.
My best guess would be that with the mod, the game dislikes main species being slaves.
however, i wish we once can add new species right types
at least it would be nice if you could add the crossbreeding effects to the reproductive slaves