Space Engineers

Space Engineers

LSI Dragonfly ComSat
22 条留言
Raugharr  [作者] 2021 年 5 月 29 日 下午 10:56 
@Chive they are pre-programmed to fly on a prolapse equatorial orbit at the altitude of 30 km, with the speed of 220 m/s. Look up the settings in the programmable block and copy them onto you carrier (with the altitude set to 31 km) Besides that I recommend you to get familiar with Renerer's Orbial Autipolit and Map script: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1401338706
Sadly I have no carrier designed for their installation, you will need to build something that can bring 12 satellites (144 tons) up there, and can reach high speeds.
Chive 2021 年 5 月 29 日 上午 2:38 
What is the target orbit ? and what sort of carrier craft is good for carrying ?
Bodyboarder2528 2021 年 5 月 27 日 上午 3:52 
all good i nearly just need to slap a gate on it but it wouldnt look right lol
Raugharr  [作者] 2021 年 5 月 27 日 上午 3:46 
@Chive
The way I arranged them was the following:
-Get a carrier vehicle up in space, at the altitude of target orbit +1 km. Get it up to target speed.
-Drop the first satellite and activate it. Wait until it sets its altitude and speed.
-Lower your carrier's target speed until you are about 40km apart from the first satellite then set it back to your target speed.
-Drop the second satellite, activate it, wait until it sets.
-Remotely access the functioning satellite and use your W/S keys to fire its thrusters (You can do that while the script is running) While looking forward, you should see the previously dropped satellite. Accelerate/decelerate until the previous satellite is 46,6 km away. Close the remote connection.
-Repeat 10 more times.
I hope this helps! Good luck engineer.
Raugharr  [作者] 2021 年 5 月 27 日 上午 3:39 
@bodyboarder2528
Sorry for not replying, I was afk due to work. Practice makes perfect :) Not that my build are perfect in any way shape or form. The way I improve my building skills is downloading other people's blueprints and analyzing them. I grind them apart, note parts of the design I like, sometimes modify them to better fit my taste and then use them in my own designs. It's not a bad thing to copy (and learn) from a superior engineer. As long as your work is transformative I think it's fair game. Just don't blatantly steal stuff. I have a lot of (mostly unpublised) BPs that contain shapes / block arrangements borrowed from other people's designs, or their whole BP redesigned to my taste. Example: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2350153939
Bodyboarder2528 2021 年 5 月 26 日 上午 3:20 
i suck so much trying to do this lol
Chive 2021 年 5 月 16 日 上午 2:49 
Is there a tutorial for this? how do i ensure they all space out evenly and i'm doing everything right ?
Bodyboarder2528 2021 年 5 月 15 日 上午 6:57 
i have used the orbital script for my jump ring for small grids
Bodyboarder2528 2021 年 5 月 15 日 上午 6:56 
solar is good as it helps with not needing uranium and the gate doesnt need power to work which is good
Bodyboarder2528 2021 年 5 月 15 日 上午 6:55 
ok and bugger im not creative at all and normally just build BP or square builds lol
Raugharr  [作者] 2021 年 5 月 15 日 上午 5:00 
Well, I'm not familiar with how that Stargate mod works. Weight won't be a problem, you just need an aptly sized propulsion and power system.
I'd recommend outfitting your stargate satellite with thrusters - focus most of the thrust downwards (mind the orbit controller RC block's orientation), place a decent amount of thrust forward and backwards, and have a few thrusters pointing up, left and right.
Having your satellite orbit fast actually cuts down the thrust required to keep it at altitude, thus saving power. In case of the Dragonfly, it reduces power draw by 50%!
Besides this I recommend examining the Orbit script's setup instructions, and if you need the solar panels tracking the sun, then there is a script for that as well. They are both linked in the description above.
Sadly I don't think I'll have time to fiddle with your design in game. I hope I could help with ideas though, and I gladly answer further questions to the best of my abilites.
Bodyboarder2528 2021 年 5 月 15 日 上午 2:31 
I can give you the mod collect we have for the server so you can see what you can do if you are interested
Bodyboarder2528 2021 年 5 月 15 日 上午 2:22 
plus want it to be launched from planet if need be like the dragonfly can.
Bodyboarder2528 2021 年 5 月 15 日 上午 2:20 
the stargate satellite orbit is too big imo and would be easier to be seen and heavier where the dragonfly is light and nibble and smaller imo. i havent actually looked at the weight either but looking at it the gate one looks heavier. so im looking at the gate on the dragonfly but smaller profile if u know what i mean.
Raugharr  [作者] 2021 年 5 月 15 日 上午 1:20 
@bodyboarder2528 What's your goal? Make the Stargate satellite orbit, or somehow add that modded stargate function to my Dragonfly?
Bodyboarder2528 2021 年 5 月 13 日 下午 5:01 
hey i love this design but i want to combine this BP with this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1629165962

Im not a creative person and wondering if you would be interested in helping
Raugharr  [作者] 2020 年 10 月 20 日 下午 3:27 
@Shotblocker Making a full auto deployment system would require monitoring a lot of parameters, and acting according to that. It would probably need some scripting, and while I know a bit of programming, I am absolutely unfamiliar with SE's environment.
What I could do in reasonable time is a semi-auto system that would require confirmation before each major step, or maybe a pilot to guide it through the mission. However it would still take a significant amount of time to make, and time is something I just don't have besides a full time job and attending uni :)
Not to mention I still have some half-finished designs that I want to finish sometimes and publish them here, plus other non-SE related pet projects.
All in all, I wouldn't count on something like this anytime soon. But you are welcome to make one, I'd love to see it!
Nordman 2020 年 10 月 19 日 下午 11:31 
There was a time when i made the exact thing, launched from a booster rocket 24 sattelites using only reactors as power source (solar panels are so fr. big)
Tech 2020 年 10 月 19 日 下午 10:04 
But if you do end up making a launch vehicle, especially one that can send 36 satellites automatically from orbit to where they won't collide or anything like that, I would honestly donate if you made one. It's like instant "Starlink" above a planet.
Tech 2020 年 10 月 19 日 下午 2:05 
Sounds interesting, I just finished deploying 12 on the equator. Unfortunately forgot that my base would just barely be out of comms range. I just added a ground station halfway between the equator and my base which fixed my issue. It's a very cool concept, I only wish that the orbiting script was able to communicate with each satellite to stay equidistant from each other as to not drift out of range to due human error during deployment.
Raugharr  [作者] 2020 年 10 月 19 日 下午 1:08 
@Shotblocker I was thinking about it but then decided to leave the fun to our fellow engineers. But if the need is there, I have a concept that I might build in the future. It involves three rotating rings, each holding four satellites, and a lot of engines pointing backward.
Tech 2020 年 10 月 19 日 下午 12:30 
If you could make a deployment vehicle for these sats to automatically deploy themselves spaced 46.6km apart at 120, 180, and 240, that would be very cool. Otherwise good job on the comsat. I'm going to use this on my world.