边缘世界 RimWorld

边缘世界 RimWorld

[1.3] Vanilla Animals Expanded — Temperate Forest
139 条留言
Sarg Bjornson  [作者] 2023 年 3 月 27 日 上午 12:40 
Not sure what you mean, as the game pops up a red warning to tell you you have incompatible mods
Kov 2023 年 2 月 26 日 下午 3:11 
It is not a big deal, but it would be nice if it was removed from the list. :steamthumbsup:

Thanks for your hard work!
CTH2004 2023 年 2 月 16 日 下午 4:00 
why is this still on the mod list?
evil akoyash 2023 年 2 月 11 日 下午 8:40 
so why is it still in the mod list
Oskar Potocki  [作者] 2023 年 1 月 10 日 下午 12:33 
Well if you can't read the mod description, get out of here.
King DaMuncha 2023 年 1 月 10 日 上午 7:19 
update to 1.4?
Hazardous 2023 年 1 月 2 日 上午 12:51 
Heads up this mod is on the Vanilla Expanded modlist still, the others were removed in favor of the all in one mod, right?
V 2022 年 12 月 13 日 下午 7:47 
Vanilla Animals Expanded: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2871933948

link for the blind, this has these animals in 1.4
Darth Tater 2022 年 12 月 10 日 下午 8:03 
Would it make sense to remove this from the main Vanilla Extended index?

It seems like the only mod there which isn't 1.4 compatible besides Backstories, plus it has been replaced.
The Trash Prince 2022 年 11 月 12 日 上午 8:43 
Needs Opossums
Oskar Potocki  [作者] 2022 年 11 月 1 日 上午 6:03 
It doesn't work on 1.4, no.
ajjr1996 2022 年 11 月 1 日 上午 2:04 
Is this mod required/compatible?
Oni 2022 年 10 月 30 日 下午 12:23 
Needs to be removed from Vanilla Expanded collection, since it's been merged.
evil akoyash 2022 年 10 月 26 日 下午 4:43 
just a heads up that this remains in the collection after everything else was removed^^
Guilla 2022 年 9 月 16 日 下午 3:22 
hey! tiny request i have no expectations about: A badger's skin is actually really tough, so i think they should drop heavyfur or their own leather/fur with similar stats, instead of lightleather!
Wyx 2022 年 9 月 11 日 下午 1:01 
Is there a possibility to make the Red Pandas not suffer from cold damage?
Sarg Bjornson  [作者] 2022 年 8 月 20 日 上午 12:16 
Use Cherry Picker
T h e A M a n 2022 年 8 月 19 日 下午 4:07 
is it possible for me to use certain animals from the mod, but not all of them? Because, I want the fox and the badger but the panda wouldn't fit the setting i'm going for.
Sarg Bjornson  [作者] 2022 年 8 月 6 日 上午 9:23 
Yes
CRPoV 2022 年 7 月 23 日 上午 7:50 
Is this and your other animal mods compatible with A Dog Said?
SomeDudeInAPanzer 2022 年 6 月 9 日 下午 11:08 
So uh, regarding the beavers... i noticed they dont actually seem to have a limit to how many lodges they can build... when i had a group of beavers go mad they came up to the side of my base... which just so happens to be a river and they started to try and build lodges... but i had a mod that changes how water works so when they tried to build a lodge it would instantly break after a few seconds dropping around 50 wood... after which they would immediately build another... in only 2 days 3 beavers managed to warp space and time to create 4800 wood
Legion, Duke of Rockford 2022 年 4 月 15 日 下午 1:06 
Oh? I am curious as to why they are intentionally made not sell-able? Not criticizing, just curious. :)
Sarg Bjornson  [作者] 2022 年 4 月 13 日 下午 11:00 
Intended!
Legion, Duke of Rockford 2022 年 4 月 13 日 下午 6:42 
Hi, let me say, first of all, thank you for the mod. I really appreciate them. That being said, I want to mention that wild geese just never seem to be sell-able. All traders that have come so far, no wild geese could be sold to them, they just don't want them. Is it a bug, WAD (working as designed), or perhaps a mod conflict with another mod that caused this issue?
Slavic Hors 2021 年 10 月 10 日 下午 12:19 
Wild goose. obidence? none... Be goose! Do crimes! GO WILD!
Sarg Bjornson  [作者] 2021 年 10 月 1 日 上午 1:59 
Only animals with roamMtbDays can be assigned to a pen. The rest keep working as they did in 1.2. I only assigned to pen behaviour those animals that are geared towards farming / production, such as the geese in this mod, or the Wildebeest, Musk oxen, etc in others
Splaetos 2021 年 10 月 1 日 上午 1:44 
I just picked the first expanded mod I found, but it never occurred to me that the stupid game would exclude some types of animals from the system. That's a bit idiotic.
Sarg Bjornson  [作者] 2021 年 9 月 30 日 下午 11:16 
Ah yes, the crocodile, a majestic temperate forest beast XD
Splaetos 2021 年 9 月 30 日 下午 6:47 
I came here looking because I had Crocodiles show up from event right after I had built my first pen. Boomalopes worked fine, but the crocs I could only restrain using an area.
Sarg Bjornson  [作者] 2021 年 9 月 30 日 上午 8:37 
Only the wild goose would shows up in the pen list, though
Oskar Potocki  [作者] 2021 年 9 月 30 日 上午 8:32 
Do you have these animals in your colony?
Splaetos 2021 年 9 月 30 日 上午 7:32 
On the new game I started yesterday, the animals are in the slaughter interface, but not the pen interface. Conflict, I guess.
Oskar Potocki  [作者] 2021 年 9 月 1 日 下午 12:10 
Unless you have added them to an ongoing playthrough - in which case they won't, and there is nothing I can do about it.
Oskar Potocki  [作者] 2021 年 9 月 1 日 下午 12:09 
They are.
ABlackhawksFan 2021 年 9 月 1 日 下午 12:01 
Will the vanilla expanded animals be added to the auto slaughter menu, and pen menu where appropriate (for farm type animals)?
Sarg Bjornson  [作者] 2021 年 8 月 15 日 上午 3:45 
If you added the mod to a running save, you need to add the new animals to your bills, as the game doesn't update them with new mods
Nanoro 2021 年 8 月 15 日 上午 1:06 
Seems like none of these mods adding animals work correctly. None of them are butcherable after hunting, and I'm not sure why.
Sarg Bjornson  [作者] 2021 年 7 月 25 日 下午 11:30 
huh, right, it has 4 instead of 1, will fix in next update
Thranos 2021 年 7 月 25 日 下午 7:45 
Did 1.3 change something with animal filth? I've tamed a red panda and it's turning every room it enters into an absolute pigsty, which doesn't seem... quite right.
Sarg Bjornson  [作者] 2021 年 7 月 24 日 上午 5:52 
Uh, check version info
亭亭净植 2021 年 7 月 24 日 上午 5:44 
What is the time for 1.3,I couldnt wait to meet my animal friends. THX
Caz 2021 年 7 月 24 日 上午 5:18 
Just wanted to compliment the author on getting the "bastard geese" feel so perfect. Evil little shits. lol
Sarg Bjornson  [作者] 2021 年 6 月 4 日 下午 10:52 
Because it uses the shared code that is on the Framework. All VAE eventually will, we just haven't gotten around to it
Viper 2021 年 6 月 4 日 下午 10:51 
why does this mod require the framework? none of the other VAE mods do. Asking because i'm trying to debug a multiplayer issue.
Oskar Potocki  [作者] 2021 年 5 月 25 日 下午 5:20 
It depends on Vanilla Expanded Framework mate
Mc_Dyno 2021 年 5 月 25 日 上午 11:27 
It says it depends on vanilla factions expanded core but that mod is for 1.0 and my modpack is for 1.2
Oskar Potocki  [作者] 2021 年 5 月 2 日 下午 2:05 
Beavers don't eat anima trees!
AdrianVaughan 2021 年 5 月 2 日 上午 10:56 
Can i ask what was just updated ? i can't seem to find the patch notes. Thanks
qux 2021 年 5 月 2 日 上午 5:55 
possible to add patche for more vanilla biomes please ?
thanks
Oskar Potocki  [作者] 2021 年 4 月 30 日 下午 4:29 
hmmmm