Codename CURE

Codename CURE

xdReanimsBase (CURE)
23 条留言
Cazek 8 月 29 日 上午 10:18 
wow thank you for this
Dlam2125 2024 年 8 月 5 日 下午 12:25 
i am literally stoked that xdr came to cure. i've heard of this addon from both gmod and l4d2 and i love it in both games! keep up the good work.
xdshot  [作者] 2024 年 8 月 1 日 上午 7:05 
Breaking change!

A CS:Source anim base is utilized now since the player anim are from cs:s anyway, and cs:s base is ready. This will make creating re-animations for both games simultaneously possible.

This update changes character name from "cure" to "ct" and "t", making old extensions incompatible. A simple recompile with changed output name would suffice.

I believe this change won't harm anyone as this moment I didn't find anyone who made any anim extensions.

The player models only utilize counter-terrorist set, making T set redundant but meh...
xdshot  [作者] 2024 年 5 月 2 日 上午 7:08 
I work on cs source variant, same structure, will put anim pack for both
AbsoluteDmg⭐ 2024 年 5 月 2 日 上午 6:51 
Could've been great if somebody created an animation content.
echo54 2023 年 3 月 8 日 下午 7:34 
ok cool, but nobody has made any reanimation mods
xdshot  [作者] 2022 年 11 月 10 日 上午 7:24 
Not yet
The idea is to implement anims for CSS source and cure simultaneously (they share same skeleton)
zhamangaraev.033 2022 年 11 月 10 日 上午 6:27 
чёт 2 года прошло.
не выходит перенести анимки ?
nyra 2022 年 2 月 5 日 下午 10:57 
lol xdshot completely abandoned this
Skully 2022 年 1 月 23 日 上午 2:58 
and also from left 4 dead 2
мертвое море 2021 年 4 月 18 日 上午 8:50 
WOW FROM GMOD TO CODENAME CURE
Slav 2021 年 4 月 16 日 上午 8:31 
@Mr. Macbeth soo that Mod was make's the new animation's to Codename: CURE ..Like reanimate thing.
Mr. Macbeth 2021 年 3 月 31 日 下午 12:08 
what does this mod even do
Durandal 2021 年 3 月 11 日 下午 9:28 
I'd like to see those anims from other games put into Cure. Because honestly, the Cure anims kinda suck.
xdshot  [作者] 2021 年 1 月 21 日 上午 5:51 
Sorry for delay. Just want to figure out how to cross-develop animations mods across different skeleton topologies: l4d, hl2, cstrike, etc.
Jackerino  [开发者] 2020 年 11 月 25 日 下午 9:26 
That's great news; i'm excited to see what comes from it!
xdshot  [作者] 2020 年 11 月 25 日 上午 3:08 
Currently working around methods of transferring anims mods from gmod (hl2) to cure and cstrike. Both skeletal structures are somewhat same.
Jackerino  [开发者] 2020 年 11 月 18 日 上午 12:58 
If you are using it, it'd be quite good if you uploaded it.

Right now this mod doesn't seem to do anything, so a lot of people have installed it thinking it'll change anything when it just doesn't.
xdshot  [作者] 2020 年 11 月 18 日 上午 12:33 
I use it internally at least ;)
smoking addiction 2020 年 11 月 17 日 下午 11:56 
See? told you nobody will use this.
smoking addiction 2020 年 11 月 6 日 上午 8:33 
legit nobody is going to use this
Jackerino  [开发者] 2020 年 11 月 2 日 下午 11:38 
Very interesting; seeing new 3rd person animations would be very cool to see utilizing this system.
BoxMannio109 2020 年 10 月 21 日 上午 5:28 
noice
:melon: