安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






MOD_ERROR: transparent LCD textures
2023-02-23 00:27:56.923 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2257901221\Data\longinart_hud.sbc
2023-02-23 00:27:56.923 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2257901221\Textures\.dds
My guess, you might be using the texture that the empty definition was originally assigned to? I'm not sure, if that's the reason though. regardless try removing that block of code first.
<LCDTextureDefinition>
<Id>
<TypeId>LCDTextureDefinition</TypeId>
<SubtypeId></SubtypeId>
</Id>
<TexturePath>Textures\.dds</TexturePath>
</LCDTextureDefinition>
There is an empty texture definition (Line #280 in your sbc)
if you want some specific additional images just send me message and i can add more.
i also made tutorial how to make transparent textures here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2258276114