Octodad: Dadliest Catch

Octodad: Dadliest Catch

Octodad On The Go Platformer
22 条留言
Daison 2017 年 7 月 16 日 上午 10:57 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
Boat Ducc™ 2015 年 10 月 8 日 下午 5:20 
my time was 50 something
SlightlySimple 2014 年 11 月 2 日 上午 8:39 
My time: 01:07
The Pumpkin King 2021  [作者] 2014 年 5 月 15 日 下午 5:47 
@ Kaleb : Thanks, You should check out my other Octodad maps if you haven't already. Here is a brand new map of mine. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=259752925
kaleb 2014 年 4 月 26 日 上午 10:17 
this looks awesome
The Pumpkin King 2021  [作者] 2014 年 4 月 25 日 上午 6:43 
For those interested I have a completely brand new map coming real soon around late April early May.
I also have another map in works coming by mid to late May.
The Pumpkin King 2021  [作者] 2014 年 4 月 23 日 上午 11:13 
@GreatQba - My time 0:00:57:50

Great time must have took you awhile to get under a minute.
GreatQba 2014 年 4 月 21 日 下午 11:43 
My time 0:00:57:50
The Pumpkin King 2021  [作者] 2014 年 2 月 21 日 上午 3:47 
Ya thanks. Here is another new map you can subscribe to of mine called Octobot Factory http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=230196503
The Pumpkin King 2021  [作者] 2014 年 2 月 20 日 上午 6:24 
A workshop like demo for my next map will be avaible eather later today or sometime tomarow. I have no ideal when the new map i am makeing will be complety done as i have many plans for it and may become quite huge.
FK47 2014 年 2 月 15 日 上午 5:57 
what does the octo say brbrbrbrbrrbrbrbrbrbrrbrbrbrbrrbrbrbrbrbrbrrbrbrbrbrbrbrbrrb
EHOT 2014 年 2 月 12 日 上午 12:46 
круто
Cap'n Moza 2014 年 2 月 11 日 下午 7:22 
octodad+platformer= 0)_(0
Nubitto 2014 年 2 月 10 日 下午 9:14 
Странная хрень
The Pumpkin King 2021  [作者] 2014 年 2 月 10 日 下午 3:36 
Ya thanks I may try and tone down the lighting just a tad bit and do a few other things to the map. That might not happen tho till after I start on my next map here hopefullay soon. My next map will be something like this one but with a complettly new feel and graphic style. Hope you look forward to it.
whitesilla 2014 年 2 月 10 日 下午 3:21 
Nice work, but its kinda bright. Anyways, cool map!
Luthyr  [开发者] 2014 年 2 月 9 日 上午 9:05 
@[jDEGj-A] Hostile Baguette In the future, I think we will focus more on primary objectives. We tried to put a lot of layers/features into the game, but it seems people primarily want focus on story/scenarios. Thanks for your feedback!
hbag 2014 年 2 月 9 日 上午 4:42 
kzoradm, Just a question. Is that account the Young Horses steam account? If so, Really good game you got going here. But if you make a Prequel, Try and make it a bit longer. I finished the game in like two hours.
Matt Sowards 2014 年 2 月 8 日 下午 7:09 
Hey Could I Add You, I Need To Ask Some Questions.
Also I Rated Up The Workshop Item And Subbed.
The Pumpkin King 2021  [作者] 2014 年 2 月 8 日 上午 7:44 
Ya thanks, i put quite a bt of thought into this map. When i first started makeing my map I only had octodads Fixed Move attribute set which seemed perfect at first. As I made my map and did tons of testing I had realized octodad was going of his set course at times when hitting bannas or climbing. It was a little fustrateing at first so I came up with setting the invisiable block boundaries.
kzoradm  [开发者] 2014 年 2 月 8 日 上午 6:55 
Nice work!
A few quick suggestions/tips. The invisible objects you're using to block Octodad have an option called 'ClipObject'. If you set that option to false, then the camera won't squeeze up into Octodad's face. You may also want to rotate the LevelInfo sideways so that when the level starts, Octodad's arms aren't inside the invisible blocks.