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Just FYI though, the beta version causes texture issues on any module where there are 4 configuration options. The "Right Entry" and "Left Exit" center road textures seem reversed/invisible. The "Right Exit" and "Left Entry" were working fine. Basically Options 1 & 4 worked, 2 & 3 did not.
Key: game/config/ConstructWithModules
Minidump: A:/Program Files (x86)/Steam/userdata/93692450/1066780/local/crash_dump/777032ed-b4a6-4b1d-9253-9b99a623912b.dmp
Mod: "Transport Fever Modular Roads (TFMR)" (consider removing this mod and contacting the mod author)
In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:586
In function: void __cdecl lua::State::Call(int,int)
These sorts of interchanges are a breeze. Thanks for the mod.
it doesn't work for me at home, message: "internal error (see console for details)
But it seems to have fixed itself. I have no idea what I did, but now I can use them. After I played a savegame for an hour the ramps suddently worked. I also got this problem with some other assets, but it seems to be fixed aswell.
另外,请问是不是如第一句所说的,如果以前的地图有用过TFUR,想要用现在这个就不要去删除TFUR,不然会有问题。
Also, how did you get the highway to not have a sidewalk? is it still there but invisible, or did you find a way to get rid of it?
BTW, I like your name. It's really quark-y!