Avorion
Rebalance - Extended Mining & Salvage Drops (SDK)
20 条留言
willvette 2023 年 7 月 18 日 上午 11:48 
ПуtинSoset 2023 年 3 月 14 日 下午 7:38 
Идея прикольная, но мод баганный
Gamiseus 2023 年 2 月 17 日 下午 2:25 
For anyone wishing to make the change themselves, if you navigate to your workshop mods for avorion, follow the path in your steam library folder to --- steamapps\workshop\content\445220\2254574763\data\scripts\sector\backgroundsdksectormodifier.lua ---- edit the lua file with something like notepad++ if you want to make it easier to read, any notepad or text editor will work. The edit is on line 73, or just hit control (ctrl) + F and search for IronOreCargo, proceed to change it to IronOre, save and you're good.
Gamiseus 2023 年 2 月 17 日 下午 2:21 
To fix the iron ore refinement in the vanilla refinery, the line Spawn.IronOreCargo(_Entity, _ReservedFor) must be changed to Spawn.IronOre(_Entity, _ReservedFor). For whatever reason, having Cargo at the end is converting all iron ore, even iron from a regular iron asteroid, to become a cargo variant trade good rather than a material.
Cobra 2023 年 1 月 23 日 下午 4:38 
System Upgrade - Specialized Production Bays mod fixed the iron ore bug for me
Sophia (Sophel) 2022 年 12 月 27 日 下午 5:45 
It seems to me that something went wrong and I can't refine the iron ore at the refinery, but it works with other ores and scraps (even iron) correctly. I can use the mobile refinery bay from your other mod to refine iron ore, but the vanilla refinery still doesn't work, what went wrong?
Shadow000 2022 年 11 月 28 日 下午 3:10 
All your Mods are great, i do have a question though. in reference to (salvaging) since i added all of your SDK mods. I'm having an issue while salvaging with fighters. some of the ships explode while being salvaged and kill most of my salvaging fighters. is there a way to disable this?
:steamhappy:
-This also maybe have been part of the most recent Avorion update. not 100% sure what the cause is
LyraMoon 2022 年 11 月 21 日 下午 1:06 
very nice :3
Thx, you are awesome!
[Oms!]Divine* 2022 年 11 月 12 日 上午 3:15 
Thanks <3
SDK  [作者] 2022 年 11 月 11 日 下午 5:20 
Updated for 2.2
LyraMoon 2022 年 10 月 16 日 上午 8:45 
+1 update
[Oms!]Divine* 2022 年 9 月 9 日 上午 9:35 
Looking forward to an update <3
xzc 2022 年 5 月 2 日 上午 7:35 
update?
SDK  [作者] 2021 年 9 月 5 日 下午 11:08 
I will be updating this for 2.0 soon. Honestly, the developers took a large part of this mod's functions and added them into the default game. So I'll have to adjust what this mod does for 2.0 slightly.
MadCarlos 2021 年 8 月 24 日 上午 10:18 
Is this 2.0 compatible?
Bear 2021 年 6 月 9 日 上午 4:23 
I think I was able to turn it off in your mod lua, your code is well laid out, we'll see.
Bear 2021 年 6 月 9 日 上午 4:14 
What do you do with scrap metal? No one wants it and it takes up a lot of space. I wish I could turn it off.
Dekatris 2021 年 1 月 28 日 下午 10:53 
This is conceptually great, but for items that don't have a corresponding production bay already in place, it can render an AI salvaging ship or miner useless by quickly filling it's cargo hold with stuff you can't really do anything with.
SDK  [作者] 2020 年 12 月 29 日 下午 7:43 
yes, you can remove it safely.
Geronimo 2020 年 12 月 28 日 下午 6:50 
Hi, is it safe to uncheck the mod once baked into your save ?