Kenshi
Crab Raiders Plus
50 条留言
Old_man_Sousger 7 月 15 日 上午 7:35 
I would like to add the fact that this mod fits well in the world of Kenshi! The concept of Crab Folk using a very specific and pure steel alloy to make crab limbs in order to fit in with the crabs is quite brilliant!

If Kenshi 2 ever appears... I hope Crab folks will exist and have these bulky prosthetic limbs!
Thanks for the mod!... and I hope you have a wonderful day!
Bobby 7 月 14 日 下午 5:06 
Thank you very much for your reply:steamhappy:
Laughing Forest 7 月 14 日 下午 4:12 
Thanks mate will do. Haven't gotten round to anything yet, but you have some really keen stuff and would love to get creative with it when I have the time. Thanks much
Hugo the Dwarf  [作者] 7 月 14 日 下午 4:10 
@Bobby sure as long as I'm properly credited, mainly for the Assets, if it's like any crab raider town/squad tweaks, I'm not really stingy on claiming "that's my work" since it's only just to get the new Assets working.

@Laughing Forest same as my comment to Bobby, proper credits and I'm ok with you doing so
Laughing Forest 7 月 13 日 上午 10:27 
Hey mate - mind if I use a portion of this for a flavour/lore mod I'm making? Cheers on the great work
Bobby 7 月 13 日 上午 12:01 
May I integrate it into my Kenshi mod?I really like the mod you made.I want to make a Strategy mod :steamhappy:
Old_man_Sousger 2024 年 6 月 12 日 上午 10:20 
I wish this mod came with a custom start where all your limbs are CRAB. Full Crab man!
JohnBrick 2022 年 11 月 27 日 下午 1:49 
Still being updated?
Pers 2022 年 10 月 17 日 下午 12:54 
Thank you for making a great mod.
I have created a Japanese version of this mod and published the page.
If there are any problems, please contact us so i can correct or remove them.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2876553400
Gorm 2022 年 6 月 23 日 下午 4:21 
I'd like to know what the reach of the weapons are
TheHydraulicAmor 2022 年 3 月 16 日 上午 11:59 
Hello

Are this mod included in mod adncance limbs overhaul mod ?
JohnBrick 2022 年 3 月 10 日 上午 10:24 
Any load order tips? The weapon icons arent visible in inventories/shops
Gorm 2021 年 10 月 13 日 上午 9:26 
I LOVE CRABBGV1!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
THANX SO MUCH FIOR CREATIGN THIS½11½1½€@€$[46"#%74623651265162 6-.Ø1"%_!%& #
Hugo the Dwarf  [作者] 2021 年 9 月 7 日 下午 4:40 
Oh Snap, that's crazy. I guess I'll have to brush the dust off the blender project for the limbs, since I was in the middle of redoing the small arm mesh when I had to shelve it.
Worldsmith 2021 年 9 月 7 日 上午 6:00 
This mod just got featured by the Kenshi twitter, I hope it introduces more people to this amazing mod
Hugo the Dwarf  [作者] 2021 年 9 月 6 日 下午 10:14 
That's fine I have nothing against translations. I think the FCS even allows for creating a mod that is just translations.

Either way I have no issue with it.
oiguri3 2021 年 9 月 6 日 下午 7:19 
I'm going to upload the Japanese translation of your mod that I made for myself because I like it.
If you have any problems, please contact me.
oiguri3 2021 年 9 月 2 日 上午 12:17 
Tough penalties I like.
Heavy tanks.
Hugo the Dwarf  [作者] 2021 年 6 月 18 日 下午 1:32 
When I get around do doing another rework of this. I'll let off on the athletics debuff
Magi Maki ☆ Magician Gal 2021 年 6 月 18 日 上午 4:17 
The athletics debuff on legs is a bit much. Crab Raiders are already slow because of crabs, so this feels terrible on travels. Also I think the hammer is too heavy. The limbs and the weapon designs are good though.
Hugo the Dwarf  [作者] 2021 年 5 月 26 日 上午 6:05 
I've been meaning to redo the models and textures.. Again. But the idea of them giving a Dex Debuff is because they're made to be heavy and strong (like industrial equipment)

I've currently been modding other games, so I'm bogged down with projects.
Kozmik 2021 年 5 月 26 日 上午 1:12 
I know this probably won't get seen, but I was thinking; considering how sharp the crab limbs are, shouldn't they get a dexterity bonus instead of a debuff? Or maybe an absolutely crazy unarmed damage bonus? Would be cool to have a martial arts build that tosses out stealth and speed for raw power. Still, great mod, very crabby. :beeped:
Jørn 2021 年 3 月 21 日 下午 7:22 
Love the Crab Limbs, Look so cool ,Great mod
Chris 2021 年 1 月 27 日 下午 1:47 
This + the Crab Launchers mod = Kenshi as intended.
Hugo the Dwarf  [作者] 2021 年 1 月 26 日 下午 2:03 
Uploaded a patch, this was to fix the issue of not being able to craft the new crab limbs at a Skeleton Limb Workbench, even if you researched it from the blueprints.
Rako'Thurz 2021 年 1 月 26 日 上午 7:17 
I bought and used the blueprint but i'm still not seeing them in the limbs bench. I'll check a few things on my end as well to see if maybe one of my other mods is somehow interfering as well to be safe.
Hugo the Dwarf  [作者] 2021 年 1 月 25 日 下午 10:35 
@Rako'Thurz
They are a blueprint only right now, and you can get the blueprints from Crab Smiths (shop) I could create a "research it yourself" method I suppose. But they should show up in the Crafting Category once you read the blueprint.

If you used the blueprint and still can't find it. I'll look into it, as maybe I've missed a step somewhere and I'll patch that ASAP if that's the case.
Rako'Thurz 2021 年 1 月 25 日 下午 7:35 
i'm having trouble finding where the limbs would be crafted at. Would it just be the regular limbs bench?I'll admit i'm super new at crafting limbs so do i maybe need to unlock specialist limbs before they'll show?
Hugo the Dwarf  [作者] 2020 年 11 月 18 日 下午 9:16 
It should be compatible. The only thing that would be missing would be the new troops having robotic limbs, a patch would be needed to be made so that would work.

My weapons and new weapon material will be in the crab shops separate from the weapons and texture created in Crab Raiders Expanded (they'll be sold side by side with no issue, also no bleeding between the two)

If anything just some weapons and robot limbs will not be completely distributed to the new stuff in CRE without a patch.

I'd probably load this before CRE (if you're using Kenshi's built in mod order system) that way CRE's changes will have order authority over CRP
Bad Luck Charlie 2020 年 11 月 18 日 下午 8:54 
Is it compatible with Crab Raiders expanded?
Hugo the Dwarf  [作者] 2020 年 10 月 23 日 下午 4:07 
Haha I just wanted to create something to flesh out Crab Raiders a bit more without being too intrusive, I do have a Crab Robot thing in the process but the going on is has slowed down, as there is some RL stuff going on at the moment.
RandomEdits 2020 年 10 月 23 日 下午 1:35 
Talk about crabby dedication!
Hugo the Dwarf  [作者] 2020 年 10 月 17 日 下午 7:20 
@Coronacop Thanks. I had like 4 different versions before I settled on this.

I know I had to redo the suspension springs too. Glad you like it. Let me know if there are any pressing issues (Balancing of stats, or more glaring bugs)
Jork 2020 年 10 月 17 日 下午 4:05 
One look at the screenshots and I love this already.

Thanks for the mod! :roar:
Bobfinfur 2020 年 10 月 14 日 下午 3:05 
eh I figured the robo crab would be something more for the skeleton empire rebuilt mod. maybe some weirdo skeletons that choose to worship the crab after Cat-Lon conquers the crab raiders. Though I haven't been on the kenshi community discord in quite some time not since the kicked most the skeleton cult discord members off.
Hugo the Dwarf  [作者] 2020 年 10 月 14 日 下午 2:36 
On the Kenshi Discord the idea was entertained. I don't think I'll be making a skeleton crab, I like the idea more of a skeleton centaur (Robotic Crab lowerbody, human-like upperbody)

Something akin to a Mirelurk from Fallout, combined with Urgot from LoL. But made from all metal. I'll probably release that as it's own standalone mod, as I wouldn't see the Raiders making it, but it could be something they've found and were inspired by it's design (and it being crab-like already)

Not sure when I'll put real time into that idea, as I am split between quite a few projects already (some that may never see the light of day)
Bobfinfur 2020 年 10 月 14 日 下午 1:11 
This is some epic stuff right here! I know the kenshi skeleton cult greatly approves! is there any chance that you might consider making a robo crab?
-a-r-k- 2020 年 10 月 13 日 下午 12:33 
Hey you finally released it ! Awesome :D
Practiced Woge 2020 年 10 月 12 日 上午 10:49 
thanks lad! may the crabs shield ye
Hugo the Dwarf  [作者] 2020 年 10 月 12 日 上午 10:12 
Most likely I'll add those to crab smith vendor lists (blueprints), The weapon grade I'm not going to allow, as since it's just slightly above Catun Scrap masters everyone will skip past it for skeleton smiths and higher.

Next update will most likely include the blueprints for sale
Practiced Woge 2020 年 10 月 12 日 上午 7:31 
Are there any blueprints for this stuff or are you planning on putting them in?

If not I'll just be sad I can't have a true crab smith at my home base
Hugo the Dwarf  [作者] 2020 年 10 月 11 日 下午 10:51 
Ok found the issue. Should be fixed, Sorry for the trouble all.
Hugo the Dwarf  [作者] 2020 年 10 月 11 日 下午 10:39 
My mod will complain about a load order issue. I'm working on fixing this. You can load the mod just fine. It's trying to say another one of my mods has something it wants. But it's not using anything from said mod.

Hopefully I can fix this annoying message soon.
Hugo the Dwarf  [作者] 2020 年 10 月 11 日 下午 10:03 
Day 1 Patch is out, just like those $80 dollar games do.
New Weapon, New Weapon Grade, and a Crab Raider Captain that uses it.
Also added some more pictures to the page. Giving you and idea of what's added
Hugo the Dwarf  [作者] 2020 年 10 月 11 日 下午 8:01 
Thanks, I'm currently working on a Hammer, and a custom weapon model (Weapon grade, so the metal will match the limbs)
09Lip 2020 年 10 月 11 日 上午 11:32 
VERY nice
oiguri3 2020 年 10 月 11 日 上午 7:03 
I was waiting for the crab arms to arrive.
Thank you.
xesnoise 2020 年 10 月 11 日 上午 7:01 
the limbs look great!
McDraken 2020 年 10 月 11 日 上午 1:13 
The Long Smasher and the gear hammer from Ika fits them perfectly, but any new steel are welcome! Looks awesone Mate, Ty!
Kindrad 2020 年 10 月 10 日 下午 9:22 
Crab People