安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Thank you @hockenheim95
Creator: Thanks for the assets, just want to use them in gameplay.
Was wondering though, for continuity, can you create a "two lane - one way, with no parking"? There's other road networks that I'm using for a place holder, but the markings, textures, etc, don't match yours.
Broken assets:
Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2266312441.HighwayRampPillar: Duplicate prefab name [BrokenAssetException]
Details:
No details
Broken assets:
Custom Assets: 2266312441.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name [BrokenAssetException]
Details:
No details
I don´t know the solution
Any chance you could take a look at this? Thanks again for your great work!
I especially love the looks of the elevated ones. However, with this spesific two lane one way road there seems to be an issue with parking on both sides when elevated. Using TMPE, I am only able to disable parking at one of the sides. Are there any workarounds for this, or is an update required? Again, I only have this issue on the elevated version of this spesific road.