武装突袭3

武装突袭3

AAF in ALPAT
38 条留言
User7355608 6 月 19 日 下午 6:24 
Hey, you know one of the GA carriers is invisible?
SSG 4 月 21 日 上午 9:01 
Need some fixing: vanilla config V_PlateCarrierIA1_dgtl should inherit from Vest_NoCamo_Base, but this mod changed from this to Vest_Camo_Base and took on the hiddenSelections[] = {"camo"}; line.

Therefore, the GA Carrier Lite (Digital) can be invisible, if not interfered by other mods.
CRIMSON ENFORCER 2024 年 12 月 17 日 下午 5:24 
would you consider a csat mod like this one for example taking the battle bus skin from the transport van and applying it to csat items replacing the vanilla hex?.
CRIMSON ENFORCER 2024 年 12 月 17 日 下午 5:18 
I honestly don't know why this isn't default Bohemia F@#ked up. this is heavenly. thank you for making this.
Асесмерть12 2024 年 1 月 13 日 上午 1:14 
Could we get a version of this that covers the 3CB aaf faction?
scoop 2023 年 3 月 31 日 下午 5:22 
will you ever consider making the aegis patch?
INNO 2023 年 3 月 24 日 下午 1:13 
Could you please do a version with malden defence force insignias? this camo is really good for that map too
HempMasterNinja 2022 年 6 月 30 日 上午 7:37 
I'm just not a fan of Digicam.
Cenger 2022 年 5 月 26 日 上午 2:03 
"-This mod is NOT compatible with Aegis (a compatability patch may be upcoming sometime if I get it to work but so far no luck)"

May I know what conflicts between the 2? Also when's your patch coming up
Chief Zuma 2022 年 5 月 8 日 上午 9:17 
I like this. Even "bad guys" deserve to look good
Redarmy 2022 年 4 月 28 日 上午 9:16 
sturm try DVK CSAT. AWESOME more modern replacer
Sturm 2022 年 4 月 28 日 上午 5:43 
Does anyone know a mod that does something similar with the csat camos? Because the csat hex is 1. ugly af 2. really unusable for 2020 scenarios
Redarmy 2022 年 4 月 26 日 下午 3:27 
Thanks for responding and keeping on top of this wonderful mod.
Ianassa  [作者] 2022 年 4 月 26 日 上午 9:30 
Likely a typo in their config file. Thanks for bringing the issue up
Redarmy 2022 年 4 月 26 日 上午 8:34 
HIgreat mod.

slight issue,the ammo bearer and marksman have invisible vests, carrier light- digital.

does the hidden selection texture path not have a co.paa?
Ianassa  [作者] 2022 年 1 月 3 日 上午 6:38 
@Zhake that is exactly what it means. You will not get any issues with CSAT modification project. I'll update the description to be more clear.
Zhake 2021 年 12 月 30 日 上午 6:40 
"-This mod does work with CSAT modification project"
I'm not sure what this means, I'm running through the campaign and I haven't noticed any issues so far using this and the CSAT Modification Project.

There's a couple of missing images from time to time, but I think that's because of the Replacer patch.
Ianassa  [作者] 2021 年 12 月 15 日 上午 7:00 
Might take a look at that at some point. Thanks for bringing it up.
SSG 2021 年 12 月 15 日 上午 6:18 
Hi sorry to bother again, but if you have spare time, do you mind to adjust the 3 GA vests' class inheritance to the same as vanilla (the 3 vests inherit from Vest_Camo_Base and subclass ItemInfo from ItemInfo your config, while in vanilla they actually inherit themselves one-by-one and ItemInfo inherit from VestItem)?

Not a big deal, doesn't break the game whatsoever, it's just that I noticed the inheritance difference when I was building a vest weight-cut config mod, and one that works on vanilla doesn't work with yours...I have rebuilt my config around yours though, just a heads-up on the "feature". Thanks!
SSG 2021 年 12 月 13 日 上午 6:06 
That's exactly the issue...it only happened when the fighting's hot and FPS drops to 30-50, then I could see some Rifleman class (classes were randomised but most are Rifleman) at least 200m out has 1 vertex fixed to the ground right below them and draws a triangle face from their torso (I think it was from their back, and they had no backpack)
Tried to flush editor with 60+ AAF but couldn't recreate the problem, in my case FPS has to be suppressed hard, but that should help narrow the issue to the lower LODs of uniform torso or GA carriers...I'll report back if I can locate the problem.
Great mod btw! Makes AAF much more 2035!
Ianassa  [作者] 2021 年 12 月 13 日 上午 5:27 
@SSG How do I recreate this?
SSG 2021 年 12 月 12 日 下午 6:45 
Hi, I'm not sure if it's this mod's problem, but I seem to find AAF soldier models got 1-2 vertexes attached to the ground when seen from long distances, could be a bug in low-LOD, but have been unable to locate which model it is, since you need a heavy firefight to push the computer to use low-LOD...mind if you take a look? Thanks!
Cabo_Campos 2021 年 11 月 7 日 上午 9:41 
I love this camouflage, its overhaul better than the standard Greenbacks camo, it seems more effective with the implementation of brown & tan instead of just strait up green
Ketchup 2021 年 9 月 19 日 下午 2:20 
Buzzards look so priddy now, continue to enjoy it!
Ianassa  [作者] 2021 年 9 月 19 日 上午 10:27 
@GunfireDude hi, sorry for not responding, I honestly missed the comment entirely. I am not sure what vehicle the "Global Mobilization Demo Vehicle" is exactly, but it that vehicle is part of any other mods or CDLC, then this mod will probably not affect it at all.

@Ketchup Finally got around to do it. The Buzzard looks better now.

@Machine Thanks friend. :)
Machine 2021 年 9 月 19 日 上午 6:43 
Thanks, good work. The campaign is so much better with this mod. BI is a ♥♥♥♥♥♥♥♥♥ when it comes to design, they need to outsource that area, I really can't say enough about that...
GunfireDude 2021 年 4 月 19 日 上午 8:14 
The "Global Mobilization Demo Vehicle" hasnt this camo. Its still Vanilla when im activate this mod.
Ianassa  [作者] 2021 年 4 月 18 日 上午 10:39 
That's a good idea.
Ketchup 2021 年 4 月 17 日 上午 7:27 
Just wondering if this mod would get new Buzzard paint schemes from AEW?
GunfireDude 2021 年 4 月 8 日 上午 4:20 
It should be the vanilla camo!!!
JPAB97S | Kiosk 2020 年 10 月 15 日 下午 3:09 
Very good mod! Even if no ALPAT Nyx!
AugCph 2020 年 10 月 13 日 上午 9:29 
Great mod!
Ketchup 2020 年 10 月 12 日 下午 3:03 
Just wanted to say this mod is a s t h e t i c from experience of it! Well done and I look forward to seeing more of your ideas on this, I really do enjoy everything in it!
SPEC.F-04☠77thCSAR 2020 年 10 月 12 日 下午 2:11 
@ Ianassa --- Did I understand correctly, you put a lot of effort into retexuring uniforms, tanks and even helicopters, but with Nyx tanks you say STOP, I'll do that differently? If so, the mod is unfortunately unusable for me. All the best...
Ianassa  [作者] 2020 年 10 月 11 日 下午 10:32 
@SPECFOR the nyx camonet is not a problem, but a deliberate design feature.

And yes it is possible to create such a mod, probably even a script. the config entries you are looking for are animationList[] and eventHandlers.
SPEC.F-04☠77thCSAR 2020 年 10 月 11 日 下午 2:52 
@ Ianassa --- Very nice, now your mod is usable. But there is still one problem. The AW Nyx tank (that's what it's called, I think) has no texture like the other tanks, just a camo net. I don't know if that's how it should be, but I don't think so.
However, that leads me to another question. Is it possible to create a mod or script (script would be better) where all tanks that spawn have a camo net. thanks
CharColgator 2020 年 10 月 10 日 上午 4:00 
Well, now I have a new reason to play Antistasi against Greenfor. :AAF:
SPEC.F-04☠77thCSAR 2020 年 10 月 9 日 下午 5:46 
@ Ianassa --- at the moment i prefer the other mod which i linked to you in the bug report, but maybe you can do it better.