Stellaris

Stellaris

Real Space - Planetary Exploration
101 条留言
Microcephalic Homunculus 2024 年 11 月 21 日 上午 9:42 
many gamers are, unfortunately, illiterate
tilarium 2024 年 10 月 24 日 下午 12:05 
You’d think the fact that the description literally says that the mod hasn’t been supported for 14 versions of the game would be a clue not to use the mod.
F242 2024 年 10 月 24 日 上午 10:49 
DON'T INSTALL THIS MOD!... Artificers and Metallurgists are empty and can't be assigned
The Green One 2024 年 10 月 18 日 上午 10:23 
@PremiumPvP Steam changed the way it selects what mods end up on the front page so a lot of older mods are randomly getting thrown up. It's stupid and hopefully will get reverted
PremiumPvP 2024 年 10 月 17 日 下午 4:09 
Why is this now on the front page?
Annatar  [作者] 2021 年 10 月 31 日 下午 5:44 
@Angry marines 4 You can read about it on Patreon in one of the diaries I wrote before update 2.9 for new frontiers.
Angry marines 2021 年 10 月 31 日 下午 12:48 
why was is unsupported?
Annatar  [作者] 2021 年 8 月 4 日 上午 4:59 
WARNING After update 2.9 for New Frontiers, this submod is no longer supported.
Jiki Scott 2021 年 7 月 24 日 下午 7:22 
@Annatar thank you for the information!
Annatar  [作者] 2021 年 7 月 24 日 下午 6:26 
After update 2.9 for New Frontiers, this mod will lose its relevance and will not be updated.
Jiki Scott 2021 年 7 月 24 日 上午 12:01 
Is this mod compatible with 3.x? In the icon, it says "v 3.0.3", but in the description, it only mentions 2.8
shabbyrabby 2021 年 6 月 16 日 下午 1:50 
This mod makes it so certain origin buildings do not spawn in. Like the mechanist's robot assembly plant.
Zeddigger 2021 年 6 月 4 日 上午 6:47 
@Annatar Спасибо
Annatar  [作者] 2021 年 6 月 4 日 上午 2:47 
@Натуралист сомневаюсь.
Zeddigger 2021 年 6 月 3 日 下午 12:33 
Annatar будет ли данный мод совместим с модом planet modifiers and features?
30 year old virgin 2021 年 5 月 31 日 下午 1:50 
im not getting the new jobs
Narcocapivara 2021 年 5 月 29 日 下午 6:13 
The depleted world art doesn't work, it is glitched
Sir Rolin 2021 年 5 月 26 日 上午 5:57 
logan.jewell that's the real space - new frontiers mod that does that:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2475617894

After an update the other day that happened for me too.
(in case you're curious I am was looking at this mod, haven't tried it yet)
also the ingame planets that existed before the update, has black backgrounds. don't know habitability since my empire was syntetics.
XLogan0Jewell0X 2021 年 5 月 25 日 下午 12:57 
When i loaded the mod none of the planets showed up, i still have all the base planets exept Tidally locked worlds
Annatar  [作者] 2021 年 5 月 16 日 上午 8:44 
Не влезает текст всех эффектов депозита. В данной версии все изменения интерфейса в окне планеты отключены. В будущем буду принимать решения как быть дальше, потому что этот мод может претерпеть большие изменения.
Vhodnoylogin 2021 年 5 月 14 日 下午 2:28 
Непонятно также это: "The interface of the list of deposits has been changed."
Есть замечательный мод UI Overhaul Dynamic (https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1623423360) , который только заменяет интерфейс.

Зачем в контентном моде изменять графику и интефейс?
Vhodnoylogin 2021 年 5 月 14 日 上午 9:22 
А можно обновить зависимости, чтобы этот мод ссылался на новый NF?
Theodosius 2021 年 5 月 6 日 下午 9:33 
How is this mod with the AI? like how are they able to handle it? And do ai mods like mods like starnet work?
Pitlos Tails 2021 年 5 月 5 日 上午 3:40 
works with planetary diversity?
Sophist88 2021 年 5 月 3 日 下午 3:18 
Okay. Sounds good!
Annatar  [作者] 2021 年 5 月 3 日 下午 3:15 
@Sophist88 For now, this works with both. The old and new version of NF does not differ until the first update.
Sophist88 2021 年 5 月 3 日 上午 11:19 
So the requirement is for the old version of the new frontiers or can the new version work?
Chilly Fox 2021 年 5 月 1 日 上午 2:11 
actually it still works
ChaosOmega98 2021 年 4 月 18 日 下午 6:27 
I hate auto correct
ChaosOmega98 2021 年 4 月 18 日 下午 6:27 
New from tiers is in limbo with steam at the moment so no one knows when it will be usable again
mhariz1993 2021 年 4 月 18 日 下午 5:34 
Steam is saying that Real Space - New Frontiers is incompatible with the game ?
tilarium 2021 年 4 月 16 日 下午 4:34 
In due time
LexieLaochra 2021 年 4 月 16 日 下午 3:52 
Will this and new frontiers be updated?
Rowan Skye 2021 年 4 月 6 日 下午 4:50 
Hey, I think the localisation for Dune Sea isn't working, it just shows for me as dune_sea_desc.
Chilly Fox 2021 年 3 月 25 日 上午 4:09 
yeah that would be cool
aspherical 2021 年 3 月 17 日 上午 9:26 
This mod makes some great changes to deposits, and the new jobs add some interesting challenges to the early stages of the game and to colony development. The only real issue I see is that pioneers/smugglers spawn off of blockers on worlds inhabited by primitive civilizations. This causes these planets to generate collectible trade value like a normal trade deposit would, which doesn't make much sense. Either there needs to be some primitive-equivalent job that replaces them, or primitive civilizations should not be able to employ them.
Teamson 2021 年 3 月 14 日 上午 11:53 
@Lance Vance, thx but i already use this mod. And the author said his mod isnt compatible with PE :( Or can you say otherwise? ^^
Lance Vance 2021 年 3 月 14 日 上午 11:35 
@Theamson

check out 'Diverse new frontiers'
Teamson 2021 年 3 月 14 日 上午 5:57 
I use a combination of planetary diversity, APSR real space frontier - and those arent compatible said some author^^
tilarium 2021 年 3 月 14 日 上午 1:19 
Why can't you use this mod?
Teamson 2021 年 3 月 13 日 下午 6:44 
i wish there was a mod with a resource balance like this. sadly i cant use this mod. If anyone can recommend a resource balance mod?
tilarium 2021 年 3 月 13 日 上午 2:32 
? Unless things have changed since I last played, both UI Overhaul and Guili's work fine with RS and it's subs.
bascott83 2021 年 3 月 12 日 下午 6:50 
a patch for both UI Overhaul Dynamic and Guilli's Planet Modifiers for all Real Space content would be Wonderful, if possible.
Teamson 2021 年 3 月 9 日 上午 7:42 
To be precise: "Guilli's Planet Modifiers" and "Features & Planetary Curios".
Teamson 2021 年 3 月 8 日 下午 6:21 
Does this work with mods which add planets or planet modifier?
Punished Dwight 2021 年 3 月 8 日 上午 11:07 
Is there any patch or work around for this and UI Overhaul Dynamic? I'd love to get this to work with extra building slots.
Alekseyev/JtL 2021 年 2 月 9 日 下午 2:27 
This allows for primitive civilisations to also use jobs like Pioneer... which means those planets suddenly generate a lot of trade value. That does not seem right.
xXAntrexXx 2021 年 2 月 9 日 上午 1:58 
nah thats abyssalite
jman 2021 年 2 月 7 日 下午 3:40 
@White_wolf87

I'm seeing the same thing, but it's fixable. For some reason, it seems to be setting tech/tradition cost to 3x as the default. Change that back to 1x in the initial settings and you should be good.
white_wolf87 2021 年 2 月 6 日 下午 4:28 
This mod is causing initial science costs to be 300% heavier than usual. For instance Biodiversity Studies normally costs 2000 society research, but when this was activated it ended up costing 6000.

Tested it extensively, and it is indeed this mod.