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Changed Required content to unoffical 1.28.6 reupload.
*
I can finally larp as a confederate hold out fighting proletarian russian forces
Yes is possible i will talk to Rick.
You either not use correct Mod load order.
Or the RobZ Version you play on is no more supported, try a lower Version number.
Will do it.
You need the "Airborne DLC" and host a Skirmish Frontlines Game, then add Bots over the Empty Player Slots.
AI Spawn Script has been changed yes, i need to take another look into it. Generally it needs more fine tuning for MP income and Enemy reaction on Field to spawn better Armory.
@Nausicaa
1. You cannot let AI spawn with too much MP ("Test-Mode" shows you)
2. Mod based on RobZ 1.27.9, so there are not MP Updates in, yet.
1. Why is it that the AI dont use the base curency system for frontline. With vanilla robz the defenders had less credits and the attackers had more but now it seems everyone gets the same amount of money.
2. Why did you remove some of the units from the unit tree. The most notable case being that you removed the IS 3 when it can be spawned in robz like normal.
If you mean the Combat Mode AI, there is only 1 Testmap yet. Combat AI will become and own Version.
I already work on much smarter AI, they can build fortifications, plant mines, heal, etc. (Planes, bigger Maps planned)
You mean "The Great War Heroes" ?
More (bigger) Maps will come when i got time.
Yes, at the moment it use the Standard Buy Menu of RobZ. I only modified some, like Airborne Drops, now will come less often, but over the whole Game, Infinite and Unlimited.
Prolly there will an own Version for Combat AI.
Amazing Mod though i have been waiting a long time for something like this.
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Свершилось чудо, теперь режим БОЙ доступен в моде Rob z ! И это величайшая работа ! Никаких больше флагов ! Огромное спасибо за Вашу работу !
- Additional Game Music
I´m working on this atm, nearly done :)