安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I'll join your Discord for the new project in due course, and cheers for providing the link to it👍
Also, when you're ready to show something, please set up a Discord and Patreon page <3
That new project to remake the whole game in Godot sounds amazing, and very ambitious! But then again this mod was quite ambitious to begin with considering the single modded DLL limitation you had to work with.
I for one will be very interested to see the fruits of your labour on this new project as it progresses, so the obvious question is, are you going to be posting a link here somewhere to the site where you're logging your progress to follow the progress of the new project as it develops?
Or did you mean you're remaking all models from scratch in Blender? If they would look better, then it's worth the wait, but please give us an ETA, example or even a sign of life, lol.
I saw that you'll need to provide a modded dll because of some units. Considering that, could you simply take Chthon's CFE Patch Redux and add it to your mod? Chthon's patches for Tib Dawn and Red Alert 1 are essential and kind of perfect. My idea way of playing the games would be with his patches and yours. So if you could simply take his code from github and integrate it to your mod, that'd be perfect.
Cheers
How is the development going?
Really nice stuff again, keep it up
.