安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Hope this helps.
1.) The bare sword mesh
2.) The sheath mesh
3.) The sword with the sheath covering it mesh
You need to link these files to the respective locations in the FCS.
If sheath isnt loading, it can be for a few possible reasons. One possible bug is how the sheath is positioned in the 3D editor that you modelled it in. Make sure its centred correctly in the middle of the editor.
Make sure your normal/diffuse map.dds is correct
Check your normals for the model is correctly configured
Another possible bug is that you havent properly exported the sheath file from the editor and converted it to a mesh; make sure you have the right modifiers applied upon export.
The last problem I can think of is you havent configured the files or weapon properly in the FCS.
If none of the above helps, let me know. Good luck!
1. both spawn in the world: one with sheath and one without. I'm pretty sure this won't happen tho, if I recall correctly on how I configured the mods into the game.
2. one overwrites the other and only one spawns (based on load pref.)