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The Modding Wiki made no mention of texture formats hence going ahead with standard TGA file, so not a fully comprehensive guide then ;-)
Assertion Failure: Assertion `brushTex.GetTexFormat() == TextureFormat::R_8' failed.
The game loads to 100% then unceremoniously dumps me to desktop. The options for saving on paint.net are limited for TGA files, namely RLE compression, sRGB, and the choice between 24- and 32-bit.
Would it be possible, to have the trees in a row, so it can be used also for making wine yards?