Left 4 Dead 2

Left 4 Dead 2

TrueTalkerDS
84 条留言
Xanaguy  [作者] 2024 年 5 月 21 日 下午 3:03 
They’re logged in the discussions, including what has changed or what makes them compatible.
RedWithTheObviouslyLongUsername 2024 年 5 月 21 日 下午 2:13 
Do you have a list of how many custom campaigns this supports?
< blank > 2023 年 9 月 22 日 上午 1:11 
10/10
senzawa 2023 年 5 月 25 日 上午 6:08 
Has anyone tested if this works with left 4 bots? (the mod binds certain vocalizer to commands and I'm worried this talker would break the radio menu I'm currently using)
myfamilyoffive2013 2023 年 4 月 16 日 下午 6:37 
can you ad 8 player talker
Hugal 2023 年 3 月 10 日 下午 8:12 
Thank you
Xanaguy  [作者] 2023 年 3 月 10 日 下午 7:36 
That should be vscripts, which can be used together.
Hugal 2023 年 3 月 10 日 下午 7:36 
Can this be used with [Improved] Actively Talker? Or are things here implemented better?
♕Rainer♕ 2022 年 12 月 17 日 上午 6:28 
Great update to one of my favorite mods.😁
Xanaguy  [作者] 2022 年 11 月 17 日 上午 10:20 
Reinstall both addons. Ion's vocalizer first.
Vox 2022 年 11 月 14 日 下午 4:41 
Of all the anti-vocalizer spam mods/plugins I have come across, this mod is by far the best, as it allows the in-game naturally-occurring lines to fire, but also makes it so that players cant abuse them. Especially with the saferoom lines, that require little to no criteria to fire it.

This mod doesn't completely mute everyone, however, as it allows the campaign-specific lines to fire (only from the game) and allows the player to use the default vocalizer lines (these being the simple concepts like no, yes, laugh, etc.)

If you ask me, the vanilla talker should work like this and only allow mods to let the player vocalize campaign-specific lines manually. Unfortunately this will never happen and if it were to, a majority of this game's playerbase would frown upon it.
Vox 2022 年 11 月 14 日 下午 4:26 
@Moron Baller Sequencing Two Legs what exactly does he say?
Curator 2022 年 11 月 11 日 下午 7:36 
in a future update, iis there a way you can reincorporate ellises' "downed someone else" lines? i've seen it used in another talker but it goes unused otherwise
kib04060 2022 年 11 月 5 日 下午 1:43 
Hey i got a question how i be able to make modified talkers from pre tls compatible with the tls talker?
Xanaguy  [作者] 2022 年 10 月 20 日 下午 7:38 
I still plan on making compatibility changes with other custom campaigns, I've just been busy with IRL stuff and clearing through my backlog to avoid complete burnout.
♕Rainer♕ 2022 年 10 月 19 日 上午 12:59 
I hope the updates continue, it's a great mod 😎
Xanaguy  [作者] 2022 年 10 月 6 日 下午 2:52 
I meant just for that one line, not the entire system. I'm glad you like the vanilla talker, though. Anyways, I'm available now. If you wish for a more detailed/visual explanation, please add me on discord @Xanaguy#1506. Otherwise, let me know whenever you're available.
Xanaguy  [作者] 2022 年 10 月 6 日 上午 10:20 
(Not available atm, but will be soon)
Xanaguy  [作者] 2022 年 10 月 6 日 上午 10:20 
I’ll be happy to provide clarification for how those lines trigger. I believe I have left those alone for the update, so it’s safe to say that they function the same way as they do pre-tls.
Pensie 2022 年 8 月 20 日 上午 6:27 
Thank you so much, now i understand what this is, keep up the great work!!
Xanaguy  [作者] 2022 年 8 月 19 日 下午 8:05 
Just like the talker we have now, but has custom campaign stuff so that they're compatible, but also is incompatible with custom vocalizers.
Pensie 2022 年 8 月 19 日 下午 2:56 
So this makes the survivor talk between them and all cool stuff like that? i forgot what this was and really wanted to know
Xanaguy  [作者] 2022 年 7 月 30 日 上午 7:17 
Unfortunately, the criteria that lets the survivor speak certain lines are integrated. They are considered whether it's auto or manual speaking. It is currently impossible to have them separate.
Nicky Grimes 2022 年 7 月 30 日 上午 6:29 
I'd like to know the same as the poster below. It would be helpful to have them separate from each other if I wanted to choose between them sometime.
Curator 2022 年 5 月 30 日 下午 8:39 
is there a way you can separate the vocalizer filter from this mod? my friend loves his vocalizer but i want the features of this mod. if not, is there a thing i could remove or things to edit to remove the filter
Spikyyn 2022 年 5 月 29 日 上午 12:15 
Can i fork your talker to combine with rise's 8 player talker mod?
TheNamelessKing 2022 年 3 月 23 日 下午 9:46 
anyways thanks for the info (:
TheNamelessKing 2022 年 3 月 23 日 下午 9:41 
There was an old mod back then that made the survivors say screamer and also say don't let him scream and so on. Sadly it was lost in time. It was used along side the screamer mod replacement.
Pluvillion 2022 年 3 月 22 日 下午 7:33 
Besides, why would you want Screamers anyways? They're highkey annoying haha.
Xanaguy  [作者] 2022 年 3 月 22 日 下午 7:19 
Probably that. Which doesn’t exist in vanilla, nor can the engine distinct them properly. So even attempting to add a rule without voicelines to back them up is moot.
Pluvillion 2022 年 3 月 22 日 下午 7:05 
I don't think they have any voicelines for Screamers, do they? Afaik it was a scrapped concept that didn't appear until B4B - is that what you're referring to?
Xanaguy  [作者] 2022 年 3 月 22 日 下午 2:34 
While line replacements are possible... Why would I even attempt to replace lines?
Xanaguy  [作者] 2022 年 3 月 22 日 下午 2:33 
You’re looking for audio replacements rather than actual line replacements. This addon is meant to stick as closely to vanilla as possible.
TheNamelessKing 2022 年 3 月 21 日 下午 10:43 
Xanaguy I wanted to know if you could create a mod that makes the survivors say Screamer! instead of boomer for every boomer line in the game and for the lines that mention them being puked on, just add new lines to replace it

if its not possible, I would understand (:
Pluvillion 2022 年 3 月 16 日 上午 6:20 
Yours and Rise's talkers are the only ones getting updated to this day so there isn't really any options. Others are broken to bits and it's unpleasing to test them out because then I have to unload and then reload a game again to load a different script.
Xanaguy  [作者] 2022 年 3 月 16 日 上午 6:09 
Yeah. i promised to have the old talker uploaded as an addon with the bug fixes because many of the lines that were meant to play all that time never had due to oversights in the implementation. So for people who want to see the old version perfected, I uploaded that.
Pluvillion 2022 年 3 月 16 日 上午 5:42 
Ah. So the Pre-TLS talker is for that specific group of people who have the old version of L4D2 (you know what I meant). I see.
Xanaguy  [作者] 2022 年 3 月 16 日 上午 5:08 
This one is post-tls with custom campaign compatibility, but also doesn’t allow custom radial menus to vocalize anything in the scripts other than the default options. (Anything in the vocalizers own custom scripts are still useable) Pre-TLS talker is basically pre-tls with TLS compatibility + vanilla bug fixes, which also have been applied here
Pluvillion 2022 年 3 月 16 日 上午 3:02 
You know, this got me thinking, which talker mod should I use? This one or the Pre-Update one?
Pluvillion 2022 年 3 月 1 日 上午 4:43 
I guess I can use this talker when playing with four survivors and use Rise's talker when playing with eight. Thank you!
Pluvillion 2022 年 2 月 23 日 上午 4:51 
Ah. I see.
Xanaguy  [作者] 2022 年 2 月 23 日 上午 4:41 
You can’t use two sets of talker scripts like that. The game will only use one and not the other. Depends on which one is installed first. That’s a source engine thing. (And in an official server, it will use that server’s installed scripts only)
Pluvillion 2022 年 2 月 22 日 下午 10:04 
This is standalone, isn't it? I'm planning on using it with Rise's Modified Talker to make sure the game isn't glossing out all of the possible dialogue (as well as repeating then one replayed campaign to another).
WarGames 2022 年 2 月 21 日 下午 7:09 
You have in mind to add some dialogue from the xbox 360 version?
Like the L4D1 survivors saying duck when the spitter attacks and the adrenaline interactions?
PeopleLikeStuff 2022 年 1 月 30 日 下午 8:02 
Makes sense, thanks for the response
Xanaguy  [作者] 2022 年 1 月 30 日 下午 7:57 
Depends on each individual change. Stuff like fixing a vanilla part of the game should be merged officially, while things like adding compatibility for custom campaigns (I.e Fatal Freight or Dark Wood) should remain in the addon.
PeopleLikeStuff 2022 年 1 月 30 日 下午 7:50 
Will things featured in this mod eventually make their way into the vanilla game?
Gilbert, The Creator 2021 年 9 月 5 日 上午 7:08 
Can you do a version without the anti-vocalizer spam please? this mod is dope tho but that for me and my friends it bothers alot tbh
Axel 2021 年 6 月 5 日 下午 9:47 
Yup, My buddy Xanaguy always does things right ;)
Editor Beetle 2021 年 6 月 5 日 下午 9:12 
Mei Mei
Just use both, they don't conflict.