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Is this still being worked on?
2. there's a handheld binoc version on the hdf testpack; it's more or less the same thing
any slaughter inflicted may be reflected in the scoreboard/bot death counts
I've failed to kill anything with it, except myself.
it was bad enough that i couldn't tell how far away i was from all the planes i ended up chasing, and had to rely entirely on lock-ons to figure out where planes were
meanwhile the bigger trails on the impaler and talon made it way easier to spot a plane and go chase it
though either way if i ever did a spacemap myself, come to think of it, i'd prefer a background that was cleaner because despite initial spectacle that map is kind of a mess to fight in
while it may not be realistic to see a long and clear trail from far away, it makes it a lot easier to track planes when dogfighting them which is one of the things that came up actually during a playtest i did on that old battle for coruscant map