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I set the texture to "" as a reset. This works for most weapons. But not for those that manually apply a material. I can fix this, I just have to find a workaround.
Worked fine a couple of weeks ago.
Also not sure why this is happening.
However, without an error message, or a list of mods you are using, I cannot replicate this error. Hopefully the GetConVar("ttt_speedcola_traitor"):GetBool() call was the one in the vanilla speed cola lua file, but again no error message, no way of me knowing what is causing this.
I did not try to find the root cause, but GetConVar("ttt_speedcola_traitor"):GetBool() tries to index a nil value (this happens when the convar is undefined). This happens on both server and client.
Also you might want to add an if TTT2 then return end into the vanilla TTT version of the items.
"This Addon only works for the "Trouble in Terrorist Town"-Gamemode. This weapon will not show up in sandbox mode."
So no i'm afraid.
Maybe one day I'll look into adding sandbox and TTT2 support for my mods, but for now my stuff is only guaranteed to work in TTT.