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报告翻译问题
@RealPlayTV and @Stukov81-T.TV : I think we need a mod that causes stat drain (Permanent stat loss) on critical wounds (IE: Wounds that cause a soldier to go on the bleedout timer.).
[XComGameStateContext_MoraleSystemEvent]
strWillGainFlyover="%WILLGAIN de voluntad ganada"
I will remove the Feral MEC change from default config. People without the HL can always add it back manually.
Not sure if you know about it but the Highlander's XComGame.ini contains:
[XComGame.CHHelpers]
;MULTIPART_MISSION_WILL_LOSS_CAP=true ;uncomment this to prevent excessive will loss in LostTowers, Lost&Abandoned, ChosenStronghold, FinalMission
That's what I've used to prevent Shaken troopers after Lost Towers and Lost & Abandoned.
Not sure if there's a way to detect active mods and disable your Feral MEC change but enable that Highlander line?
For augmentations, you should ask the mod creator to add that feature? But I don't understand why would a soldier with an arm amputation be immune to will loss/gain?
And that aliens could panic too...