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I love this mod, but its a bit annoying when you have to restart every time you die.
But still some issues to fix:
Height of the bar for taller/smaller a.i
issue when lua flashes like when teleporting or grab a nuke
@Look at me point my finger, as soon as i got some time i will
Thx again Holofa! I tried to replicate your bugs but all good on my side, wich make me wonder if you got the latest version.
P.S. I still like being able to see the zombie's health and having the health bar, but sorry for breaking it every chance I get :/
1) Change the design of the bar
2) use a lua injector instead of overwrite the map one
The thing with the hitmarker is some maps already has one as you said, most made in gsc, the one i would add will be in lua. they will then overlaps eachother.
I might create a mod with different features you can toggle off and on while in game in the future.
+ ISSUE WITH DEATH MACHINE AND NUKE SOLVED
More work more fun
Com_ERROR: Failed to allocate from element pool
====================================================
The cause of the crash, probably a limit of waypoint we can create during a game.
I might have find a work around, just need some time.
Currently at round 25 and no error popup, hopefully that's it.
Anyway if all good i would like to find out how to lower the text before updating
For the crash i ll run a few test as soon as i can
I could add a hitmarker yes :)
Now the bar only appears when looking at a zombie.
They shouldn't overlap!!!!
Potential bugs in coop, only tested it split screen for a few minutes. lemme know..
have the health bars appear only when the zombie is taking damage
Great work otherwise
a toggle switch might be handy if there's too many on the screen
health in %