Rivals of Aether

Rivals of Aether

Mario Movement Buddy
16 条留言
404_coffee.exe 2021 年 8 月 31 日 下午 9:44 
I shook my computer he did not do the spin what do.
pato 2021 年 6 月 26 日 下午 2:08 
yahoo
MLGBigSmoke35 2020 年 11 月 8 日 下午 9:24 
Ran into this by surprise. Nice mod deor.
Klaadum 2020 年 10 月 3 日 上午 8:56 
@Zen Dragon I use autorun, it doesn't sacrifice side tilts at all. Just set a "walk" (I think it might be called "run" actually) button in the controls. I have mine set to space so to side tilt I hold space and press left/right + attack.
Almulescent 2020 年 10 月 3 日 上午 6:24 
this will be perfect with the speedrunner mario mod
Deor  [作者] 2020 年 10 月 2 日 上午 10:29 
I will admit that I tested with run button control scheme (walk be default, hold button to run). That said, RAR is kind of a core tech. It might be worth it to learn how to do it with whatever control scheme you're most comfortable with.
Zen Dragon 2020 年 10 月 2 日 上午 10:03 
I found the main problem on why side hop is so hard to do keyboard. Your mod requires it to be a running turn around for the side hop. Since the default keyboard controls require you to doubletap to run, a side hop is impossible to do without lightning fast fingers or changing it to autorun (which sacrifices side tilts).
Deor  [作者] 2020 年 10 月 2 日 上午 7:37 
@Zen Dragon The side hop is performed by doing a full-hopped reverse aerial rush. This can be a little trickier in Rivals as compared to Smash because the dash turnaround animations are typically shorter.

What you'll want to do is get into a full run (where you can't dash dance anymore), press the opposite direction from where you're currently going, and immediately full hop. For most characters this is somewhere around a 10 frame window.

Tl;dr: full run -> turn -> immediately full hop

Hope that helps!
Zen Dragon 2020 年 10 月 2 日 上午 4:14 
I'm personally having trouble finding the timing of the side hop (I'm a keyboard player). I found the timing of the long jump just fine, but the side hop is really tough to do. Any suggestions on how the timing should be done?
Atarudev 2020 年 10 月 1 日 下午 6:49 
I think you just figured out how to put motion inputs into platform fighters and make it amazing
randomq32 2020 年 10 月 1 日 上午 7:30 
maryo
Deor  [作者] 2020 年 9 月 29 日 下午 2:46 
I did testing on both keyboard and gamepad when I made it and found the keyboard easier (I'm a gamepad player, for the record). The important part to remember for the long jump is that you have to short hop. If you're full hopping you held jump down too long. If you're having trouble short hopping, I recommend setting a short hop button in your controls.
sawgydawgy2000 2020 年 9 月 29 日 下午 2:07 
ITS TO HARD TO DO


i say u should make it easier 4 keyboard players
Sink Snoc 2020 年 9 月 28 日 上午 8:17 
YYYYYAAAAAAAAAAAAAAHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
the burger 2020 年 9 月 27 日 上午 8:57 
this is the weirdest thing ever

really well made too
Biobthe1 2020 年 9 月 27 日 上午 6:19 
yahoo