Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Realistic Legionary Tactics
1,127 条留言
Allfather 6 月 26 日 下午 4:51 
This work..?
H 5 月 26 日 上午 10:44 
UPTADQE PLSSS
Laird DeVere 3 月 22 日 上午 5:44 
Bug with the Roman ballista and onager (to my knowledge):
When using them to attack a specific target, it'll start moving the ballista/onager unit towards the target even in a straight and plain terrain. It won't attack. I can only allow it to fire automatically
Vato 2024 年 12 月 7 日 上午 3:44 
compatible with radious mod?
Allfather 2024 年 6 月 12 日 下午 12:29 
this work
Candy-Sama - キャンディ様 2023 年 11 月 8 日 下午 9:59 
Hello! I was wondering - will you be willing to add in Roman Archers as well?
HunterIII 2023 年 2 月 18 日 上午 5:25 
when a roman legion gets out of attacking testudo from being in range of an enemy, they don't throw their pilums first but immediately go into melee; is this as intended or a bug?
Andrew200 2023 年 2 月 9 日 下午 7:41 
hope you can up date if you get the chance
Allfather 2023 年 1 月 7 日 下午 7:37 
This work? lol
Planewalker 2022 年 10 月 15 日 下午 4:56 
does this still work?
Cheah18 2022 年 8 月 1 日 上午 5:53 
@Geronimo98 Reminds me of WH40k DoW II, when the Imperial Guard Heavy Weapons Team crew didn't have their lasguns coded in - you can see where it goes from there :P
Geronimo98 2022 年 7 月 6 日 上午 10:28 
the only thing that ive found that needs to be fixed is when using the ballista and commanding them to attack a specific target they close range to attack with dogs and dont use any artillary fire
ADM =) 2022 年 7 月 5 日 下午 12:53 
@abel1717 Yes sir, plz!
H 2022 年 7 月 2 日 上午 10:47 
Super mec
TheMockinJay 2022 年 6 月 25 日 上午 7:42 
@abel1717 YES PLEASE
TheMockinJay 2022 年 6 月 25 日 上午 7:41 
@Hunt3rSou7ls Exactly, Role play as ROMA.

To role play as ROMA, you get every single tool under your belt. pick and choose on the fly, adapt. The thing about DEI or with any other submods that I really want to change is, repetition. I like the desperate need to adapt.
HunterSouls 2022 年 2 月 16 日 下午 5:05 
@TheRealThing08 Yes is true in manual Romans, or so far as we know, wasn´t common but not mean they can't use it, because in moments of desperation any tactic is valid as a good soldier and Romans a lot of time do that. They use special shields against Lusitanos because the swords broke their (roman) shields.
TheRealThing08 2022 年 2 月 1 日 下午 4:09 
Romans most certainly did not fight in testudo while going into melee but okay. Lindybeige has a good video on it if you're interested
King Of Kings 2022 年 1 月 20 日 上午 10:01 
Good to see you're looking to make an update for DEI. Can not wait because the work done would fit amazingly
ChaoticDragon16 2022 年 1 月 18 日 下午 9:59 
I would love to try your mods for DEI, if you decide to make one. I want to experience more detailed tactic as Roman in RTW2 and DEI mod.
abel1717  [作者] 2022 年 1 月 18 日 下午 3:00 
Hi guys, after many years out due to my career, I am considering modding again. I am thinking about a mod for DEI, which I consider a master piece. DEI is done to a level of perfection that leaves litter room for improvement, but I was considering some tweaks to make it more ROMA role-play. I made one for myself, so I would probably post it here if you guys are interested.
BrianGeneral 2021 年 12 月 8 日 下午 9:32 
one more comment, that might be seen, maybe not, anyway: i noticed that roman pilum-armed infantry (hastati, princepes, legionaries, etc) are now all treated as ranged units. in order for them to attck an enemy unit they need to be put into melee mode manually. when the player does this, the unit only charges but soes NOT throw the pila, liek in vanilla and other mods. pila are only threown if in ranged mode. this has led me to have my men throw first for a bit and then manually order them to attack. its tedious and requires far more control. in vanilla (and in real life) this was automatic, part of the drill and the men did this as they charged with no extra orders.
BrianGeneral 2021 年 12 月 3 日 下午 10:19 
that being said, does anyone know where i might find a mod that simply adds the square formation ONLY? preferably the HOLLOW sqaure
BrianGeneral 2021 年 12 月 3 日 下午 10:18 
nice alternative to the UI clutter that results from "Best Roman Formations" mod, haf of which doesnt work. only issue I saw was that when i activated your mod, the "for rome!" ability didnt exist for any of my units and i set up a custom battle with pretty much every vanilla roman unit.
Dicknose 2021 年 9 月 27 日 下午 7:56 
The victor is not victorious if the vanquished does not consider himself so
Osium 2021 年 5 月 27 日 上午 12:49 
Just to say, Rome was OP because of it's geography, and the centralized authority and bureaucracy of the Republic and later Empire.

The "Legions" were hardly special. They lost many, many, many battles. What set Rome apart, was not the tactical efficacy of the Legions, it was the states ability to raise legion after legion when they did lose them. Carrying out an attrition based style of warfare that very few other kingdoms/city states/confederations they ran into could match (none of them west of the Levant could).

The success stories of the Roman legions echoes the same success stories of every other actor at the time. When they were fielding veteran armies, they ♥♥♥♥♥♥. When they didn't, they got ♥♥♥♥♥♥. Case in point. 2nd Punic War. Hannibal rampages up and down italy for a decade, wiping out Legion after Legion, which the Republic replaced over and over. Finally Hannibal loses, ONCE, and Carthage is KO'd.
Geronimo98 2021 年 4 月 30 日 下午 8:00 
remove the dogs, they disable the ability to manually target with siege units until the dogs are released when close to an enemy unit. this makes the artillery useless
tetito008 2021 年 3 月 31 日 下午 12:45 
update plase
Pdguru 2021 年 2 月 5 日 上午 10:10 
Works great for me. Now commanding the organized, disciplined solid blocks of stabbing Romans that made Rome what it was. Thanks for the mod, Abel1717!
Soemboel 2020 年 12 月 15 日 上午 4:35 
can u update this ??
Cagafuegos 2020 年 11 月 29 日 上午 5:01 
Update please
Sturmman 2020 年 10 月 31 日 下午 3:56 
EASTERN ROMAN EMPIRE GANG
Menace 2020 年 10 月 12 日 下午 8:59 
SUK YO DEEEEEEEEEEEEEEEEEK!!!?!?!?!??!!?!??!?!?!??????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!

LOL IT WORKS ON MY GAME ANYWAYS but thanks for the fun mod
abel1717  [作者] 2020 年 10 月 12 日 上午 9:42 
I haven't updated this in ages. I've been modding the CK3.
Menace 2020 年 10 月 10 日 下午 4:30 
i SUK YO DEEEEEK!!!!!! first time in 2 years i downloaded again too play and this is one of my fav!
NINA rojozangre 2020 年 7 月 8 日 下午 3:22 
Update please, please.... UPDATEUpdate please, please.... UPDATE:cleanhourglass::cleanhourglass::steamhappy:
NINA rojozangre 2020 年 7 月 8 日 下午 3:21 
Update please, please.... UPDATE
christiante77 2020 年 7 月 6 日 下午 1:56 
Update please, great job
DARk_Kjetil 2020 年 5 月 21 日 下午 12:21 
Update, please!
ቻคєภץгǥ 2019 年 12 月 9 日 下午 1:54 
So idk why its not like the mod doesn't work, its just the formation itself doesn't really keep intact. Some soldiers in the front will keep getting out of it eventually, and before enemies charge the units will taunt which also disrupts it.
FolgoreNaples[ITA] 2019 年 11 月 17 日 上午 11:56 
obsolete
MF Shroom 2019 年 8 月 18 日 下午 5:13 
does this still not work? I cant open the game whatsoever
BloodiedSmile 2019 年 7 月 16 日 下午 11:09 
I love this mod, but when I started a Rise of the Republic campaign I can't recruit any units. After awhile of ticking on and off other mods, this one was the issue. Please fix, this is my favorite mod!
Flechazo 2019 年 7 月 7 日 上午 4:15 
update
stelionis 2019 年 6 月 16 日 下午 2:27 
updateeeeeeeee pleasssseeeeeeeeee
Brotha 2019 年 6 月 12 日 下午 1:26 
PLZ:Antipho:
Brotha 2019 年 6 月 12 日 下午 1:25 
TAKE OUT THE DOGS :*(
:steamsad::steamfacepalm::Bucco:
DragoN 2019 年 5 月 21 日 下午 5:52 
update pls
andreasiewut 2019 年 5 月 8 日 上午 10:20 
this mod needs a update for some reason the formatnions ectra dont rly work and bug out more then they are useful feelsbadman this used to be my favo mod :(
CommanderWF 2019 年 4 月 17 日 下午 1:21 
update