武装突袭3

武装突袭3

Airfield and Port
34 条留言
Woulff  [作者] 6 月 14 日 下午 6:45 
昔我往矣 6 月 14 日 上午 2:02 
How is the border of the runway implemented in MFD?
Able Archer 2024 年 3 月 18 日 上午 6:26 
Thanks... Nicely done. There should have been an airfield at both ends of the original Altis map.
This solves that.
aaronbok 2024 年 2 月 26 日 上午 11:45 
Thanks Woulff just got the larger Airfield. I normally knock up two coop missions for us for Sundays so will certainly use this at some point. Thanks again!:steamthumbsup:
Woulff  [作者] 2024 年 2 月 26 日 上午 11:24 
Thanks aaronbok. Looked like a fun op!
There is a larger airfield linked in the description if you are interested.
aaronbok 2024 年 2 月 26 日 上午 2:50 
Thankyou for the composition. We used it for our Moldovian Strike Force weekend coop mission. Have posted short video. Keep up the great work!:steamhappy:
Woulff  [作者] 2023 年 5 月 12 日 下午 4:09 
Correct. The ramp is if you want a land connection or for launching APCs.
tufismail 2023 年 5 月 12 日 上午 11:19 
The ramp is For Apc's i think
Woulff  [作者] 2021 年 10 月 21 日 上午 9:31 
Woulff  [作者] 2021 年 10 月 20 日 下午 3:49 
New larger airfield coming soon!
NBLYNX 2020 年 11 月 13 日 下午 2:12 
Klaz 2020 年 11 月 13 日 下午 2:01 
Thx Woulff
Woulff  [作者] 2020 年 11 月 13 日 下午 12:56 
Klaz,
It is a composition you can place via the editor for your mission creations. AI can land and take off from the airfield. Autopilot landing also works. The port has boat racks that can be used to dock the boats. Be sure to turn off "Vertical Mode" and "Surface Snapping" when placing so everything stays aligned.
Klaz 2020 年 11 月 13 日 上午 2:19 
Does it work with no issues or do i have to disable some stuff, etc.
MirroRMonsteR 2020 年 10 月 4 日 下午 7:13 
make sure both the snap feature, and terrain faeture, are disabled.
Thomas The Thomas 2020 年 10 月 4 日 下午 1:28 
NOİCE DONT STOP WORKİNG OR NOİCE WİLL STOP MODER
Woulff  [作者] 2020 年 10 月 4 日 上午 11:07 
Hamadbader5
After you place the composition, you may need to adjust the height. When placing it, all the objects will be selected by default. Use the translation widget or hold left ALT + left mouse to raise or lower.
kingzmanh 2020 年 10 月 4 日 上午 8:19 
Hi i have some problem i do as u say but noting in the right place almost every think under the water
Woulff  [作者] 2020 年 10 月 3 日 下午 2:11 
Take a look at the screenshot or NBLYNX guide. You also need 2.0 RC or newer. This is something placed via the editor.
MirroRMonsteR 2020 年 10 月 3 日 下午 1:10 
it is in the custom section bud, where your custom saved comps are.
Woulff  [作者] 2020 年 10 月 1 日 上午 7:05 
Nice guide NBLYNX!
=BR=Alexandre 2020 年 10 月 1 日 上午 5:55 
your file does not appear in the composition folder and in the editor's List of Compositions .... I did every procedure that spoke, the file is missing
Woulff  [作者] 2020 年 10 月 1 日 上午 5:05 
Right click on Armma 3 in your Steam Library, select Properties. In the Properties window, select BETAS tab. Enter the Steam access code Arma3Update200RC in the box and click "CHECK CODE".
LordRavenWolfe 2020 年 9 月 30 日 下午 10:05 
how do i get the 2.0 RC?
MirroRMonsteR 2020 年 9 月 30 日 下午 8:08 
how do we get the realese can 2.0?
Woulff  [作者] 2020 年 9 月 30 日 下午 2:32 
I've added a screenshot. Basically, you go to Group (F2), Compositions, "Steam subscribed content", then look under Airport.
=BR=Alexandre 2020 年 9 月 30 日 上午 11:17 
explain where this composition is in the editor
=BR=Alexandre 2020 年 9 月 30 日 上午 11:15 
how do i open it? where is it at?
Vengeance 2020 年 9 月 29 日 上午 8:16 
Very well done!
Woulff  [作者] 2020 年 9 月 26 日 上午 6:54 
Nerexis, it is a composition that can be placed via the editor.
nerexis | nmilsim.wordpress.com 2020 年 9 月 26 日 上午 4:20 
Is it a backpack item?
Woulff  [作者] 2020 年 9 月 25 日 下午 9:26 
[SAGF] sreny70, I believe you need the ARMA3 release candidate 2.0 to use published compositions.
[SAGF] sreny70 2020 年 9 月 25 日 下午 4:21 
i cannot find it i dont know if i do something wrong, can you tell me where to look exactly ?