Sid Meier's Civilization V

Sid Meier's Civilization V

Metal Gear Rising: Armstrong's World Marshal Civilization [BNW]
85 条留言
El.bar.de.los.muchachos 3 月 11 日 下午 6:21 
i checked and it seems the no major vanilla civs works by basically removing the vanilla civs, so anything that adds using a vanilla civ as a basis is not added in, so yeah if any mod work by copying from a vanilla civilization as a base seem to be removed as collateral
Vie S  [作者] 3 月 11 日 下午 1:54 
with the caveat that it's been over an entire decade since i worked on this, so i could just be talking out of my ass: i at one point made all the definitions for my civilizations be copied from existing ones via SQL. this was, ironically, to increase mod compatibility with any mod that changed civ artstyles or gave them new values.

so if it deletes the existing civs, this one will have nothing to copy its base definitions from.
El.bar.de.los.muchachos 3 月 9 日 下午 8:21 
hello! hope you having a wonderful day, i am unsure if you read these but i had to reach you out somehow because i been running into a bit of an unorthodox issue

I usually like to do some sheanigans with civilization, like putting only civs from tv series or movies, and i been playing a lot with videogame civs recently, one of the mod i use i tend to use in conjuction is this one https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=442745003&searchtext=remove+civilizations which removes the major vanilla civilizations, however i been running into a fascinating weird issue where this mod actually doesn't appear, i am unsure why exactly its causing it, but as far as my testing have gone, it seem to be that these two mod are incompatible, so i wanted to throw it your way to see if maybe you can find what the problem is because it definetly is an unorthodox one
J-12 2024 年 8 月 4 日 上午 6:51 
Это БАЗА.
JTMacca's 2023 年 7 月 31 日 上午 7:39 
What is this help i am having stroke
WanderingSkull 2019 年 11 月 2 日 上午 8:06 
Do you have another alternative download link? It's not showing up and it looks like the old link has been shut down.
Yukitaka Oni 2017 年 4 月 15 日 下午 1:55 
nano civlilization, son
Vie S  [作者] 2016 年 8 月 5 日 上午 11:11 
I'm probably not going to overhaul him quite to the extent I originally planned, but his UA will be more workable.
Catface (Stalvern)/sups.gg 2016 年 8 月 4 日 下午 9:03 
What's the new update about?
Whopo Gestapo 2015 年 11 月 2 日 下午 5:23 
Great mod, though in a way I do wish the Cyborg Ninja were more on par with a Giant Death Robot. Then again when I look at the image of Sam that's suppose to represent them I forget that not all cyborgs in the game were powerful enough to rip the arm off a Metal Gear and slice it up with said arm.
AwesmePersn 2015 年 10 月 14 日 下午 7:39 
Thanks for the response. It's just slightly annoying when you've conquered 8 city states and no extra votes, thus end up winning the game by culture as a warmonger . . . (because you have the mass majority of the world's wonders)
Vie S  [作者] 2015 年 10 月 14 日 上午 9:25 
@AwesmePersn
Iron Curtain policy is a bug with the game, but I can make a workaround when I work up the desire to update this mod. Armstrong is likely to get a pretty sizeable rework when I look at him again, so it might be a bit.
AwesmePersn 2015 年 10 月 13 日 下午 8:41 
Also you should probably make the 'Iron Curtain' Policy in Order give you a Desperado Junta and not a Courthouse. I'm assuming this is unintended.
AwesmePersn 2015 年 10 月 13 日 上午 10:29 
Same issue as Dr. Bees, no extra deligates.
Mako 2015 年 10 月 9 日 下午 7:44 
Alright, thanks for the swift answer, I appreciate it.
Vie S  [作者] 2015 年 10 月 9 日 下午 1:32 
@Alex the Shark, has no fins
Not yet. When I get around to updating this mod again, I will see about putting Sam's model in the game. Or I'll see if anyone has ripped the generic cyborg grunt enemies from Revengeance.
Mako 2015 年 10 月 9 日 上午 4:09 
I have a question about the cyborg ninjas. Do they have their own custom model, a la Zeke and the Stealth Operative?
Vie S  [作者] 2015 年 10 月 7 日 上午 7:57 
@ペンギン-San
I don't have any interest in making more MGS civs.
Sheng 2015 年 10 月 7 日 上午 12:02 
anychance for a skull face civ. with Sahelanthropus and XOF strike force as the civ's unique Units?
Vie S  [作者] 2015 年 9 月 29 日 上午 7:58 
@Kaptain Kappa
Uniques in this mod require features and concepts introduced in BNW, so this can't be backported.
Kaptain Kappa 2015 年 9 月 25 日 上午 10:19 
do you think you could change this so it works without BnW? i would really like to play as armstrong, but i dont like BnW, thanks in advance
Beastie Boys 2015 年 8 月 5 日 上午 8:12 
"Nanomachines, son!"
Vie S  [作者] 2015 年 7 月 31 日 下午 3:03 
From a flavor standpoint, Armstrong is an actual US politician and his organization is so entrenched in the infrastructure of Colorado that it is Denver's entire police force. So think of it as a Civilization representing a highly privatized version of the state of Colorado. (This is reflected in how all of Armstrong's cities are named after real-life Colorado cities.)
Vie S  [作者] 2015 年 7 月 31 日 下午 3:02 
@Sir Walrus Hammington
Armstrong being OP is a little funny to me; I consider him one of my weaker Civs. It should be noted that I'm balancing him against all Civilizations, not just the MGS ones. The MSF can never expand outside of conquest, but that is balanced by Mother Base being leaps and bounds ahead of any other city in the world thanks to the level-up bonuses. While I think Ocelot might be a bit behind the curve as well, do note that he can get two free settlements from going Liberty/Honor, something no other Civ can do, and both of those Cities will start with advanced infrastructure for no charge. In fact, if you're, for whatever reason, going 4 city Tradition with Ocelot, you can do it without ever entering combat by going 2 Honor and finishing Liberty.
Khorne Flakes 2015 年 7 月 26 日 下午 1:29 
Since all the other MGS nations seem to require conquest to grow, but Armstrong seems to have the best advantages during war, but he can still build settlements, which seems quite superior to the other factions... masssively.
Khorne Flakes 2015 年 7 月 26 日 下午 1:27 
I've never really played much of Metal Gear Solid's Rising. I have played MGS 2, 3, and some of 4. What I wish to know is, why is Armstrong able to form Settlements like normals civs, while the other MGS factions here take much more harder approaches? It seems Armstrong is ALOT more OP.
Apox Paito 2015 年 7 月 10 日 下午 10:19 
I literally laughed when I researched nanotechnology and Armstrong went "Nanomachines, son!". Dammit.
DaniPMK 2015 年 6 月 19 日 下午 7:13 
200.0% civmad
💖 Officer Hotpants 💖 2015 年 6 月 2 日 上午 1:46 
I never realized that I had so many mods from the same person... '_ '
The REDDER Mist 2015 年 3 月 21 日 下午 4:08 
I believe an unique ability to gain gold when gifting (in this case, "selling") a unit to another civilization / city state that's at war with someone would be a better UA for this civ.

Like the Nau for Portugal, just restricted to warring states but with greater profit.
Vie S  [作者] 2015 年 3 月 21 日 上午 11:39 
@Kjekk Rädiö
Why? Between naming the organization after his actual organization's name in the game, or naming it after one off-hand remark, I think the choice is obvious.
lalaef 2015 年 3 月 20 日 上午 7:09 
That civilization need another name. "Sons of the Patriots" (Armstrong say "WE ARE THE SONS OF THE PATRIOTS NOW!" in MG EXCELSUS fight cutscene)
hamburger helper 2015 年 2 月 17 日 下午 4:08 
researching nanomachines should give the capitol +100% production
Vie S  [作者] 2014 年 11 月 15 日 上午 11:09 
@satellitecorp14
I no longer work on G&K mods due to lack of time and desire.
Kataru 2014 年 11 月 13 日 上午 7:41 
any more for gods and kings?
Vie S  [作者] 2014 年 10 月 22 日 下午 8:11 
@Brother Malachai
Probably not. I'm not going to make anywhere near as many Civs for BE; probably only three or so of them (Madoka, Big Boss, and a Gundam civ). And it'll be some time before I get started on them; got too much to finish here in Civ 5 first.
Maximum Broly! 2014 年 10 月 21 日 下午 10:35 
Any chance of adding this to Beyond Earth?
M@x 2014 年 9 月 8 日 下午 3:44 
Yay! I might have been refreshing this page for a week now, hoping you hadn't abandonned this mod. Beating votes out of people is a concept I find unbelievably attractive XD
Vie S  [作者] 2014 年 9 月 8 日 上午 11:44 
Issue noted and will be fixed in the next update, which will include support for Decisions and will convert the mod to SQL.
M@x 2014 年 9 月 4 日 下午 6:24 
Having the same issue as Omar, although I might just not be using enough nanomachines, son.
PorcuPineapple 2014 年 9 月 4 日 上午 11:09 
I'm having an issue with this mod.
I'm currently in the atomic era, ahead of everyone else, so congress is in the modern era. Everyone gets 3 free delegates just for membership. Duh, right?
But here's the thing: I've already conquered 2 city-states and built a Desperado Junta in each of them, and I'm at war with Germany and have 6 units in their territory, not counting my general. So that leaves me with six delegates, right? 2 from those city-states, 1 from meeting the criteria for my bonus, and 3 freebies. Right?
Wrong. All I have are the three freebies. I realize I might have not done something right, but man is this frustrating :\
Sanguine Skull 2014 年 9 月 3 日 上午 3:45 
Oh my god. I'm dying of laughter. I just researched the Nanotechnology branch and was surprised to hear "NANOMACHINES, SON" instead of the usual quote. That's great.
NyyxVeil 2014 年 8 月 1 日 下午 1:34 
i bet his victory speech would be like
"There is a reason why today we have won against all odds....NANOMACHINES SON!"
ThePointlessBox_ 2014 年 7 月 7 日 下午 1:07 
when the cyborg ninja takes down a mech RULES OF NATURE should play
CptAssCheeks 2014 年 7 月 7 日 上午 6:13 
100/10
gannondork14 2014 年 7 月 5 日 下午 3:38 
Thanks
Vie S  [作者] 2014 年 7 月 5 日 下午 2:15 
@gannondork14
Fixed the alternate download link. Whoops!
gannondork14 2014 年 7 月 5 日 下午 1:58 
Do you happen to have this available on Civfanatics or Mediafire? The steam download isn't working for me and the download link you provided redirects me back to steam.
Vie S  [作者] 2014 年 6 月 25 日 下午 9:47 
@bengals_rock
Sorry for the late response. Alternate download has been added once more.
Blunt Gnome 2014 年 6 月 24 日 下午 1:07 
I'LL BLOW YOU AWAY!