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1.It only applies to the the person who equipped it.
And
2.I want to know how to make an infinite version of this.
Any advice on this topic would really help. Thanks!
Sorry for spamming. I deleted my previous comments because the above is the only thing I actually want.
Parrying an opponent will remove their spark
Visual indicator does not flip
Pressing shield to spark cancel now clears shield from buffer
I'm here to report some infinites ( that i hope could be removed ) :
-Jab 1 loop is either OP or Infinite on most character ( Clairen, Shovel Knight, Elliana and Absa are not concerned )
-Clairen's neutral B loop is infinite
-Forsburn's ftilt loop is infinite ( first hit )
-Sylvanos's ftilt loop is infinite ( first hit )
-Ori's up tilt loop seems infinite.
-Wrastor's ftilt loop is infinite ( first or 2nd hit )
-Etalus's down tilt is either infinite or OP
-Ranno's ftilt is infinite ( first hit )
Added a visual effect when using spark
Added a visual indicator below the player when they have Spark